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@plus-22 plus-22 commented Jan 8, 2025

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sfan5 and others added 30 commits January 8, 2025 15:47
…14586)

Fixes a regression caused by 4245a76
'moveItemSomewhere' attempted to add a leftover stack to an empty stack, resulting
in an empty name with non-0 ItemStack count.
Due to how node data is stored iterating X last provides better cache locality.
Since this is fixed overhead for every entity, this is important to optimize.
This optimizes one very common case.

before:
  push_collision_move_result [us] _____________ 64512x   3.562

after:
  push_collision_move_result [us] _____________ 72636x   0.831
Also move the escape code safety check to guiOpenURL.
To open the inventory or the pause menu, you first need to open the buttonbar
containing the respective button. Before this commit, the buttonbar is still
open after closing the menu, so you have to tap twice before you can continue
playing. After this commit, the buttonbar is already closed after closing the
menu, so you only have to tap once before you can continue playing.
Helped-by: savilli <78875209+savilli@users.noreply.github.com>
grorp and others added 29 commits January 8, 2025 15:49
Co-authored-by: Wuzzy <Wuzzy@disroot.org
Any sync. HTTP request on the main thread is a bug, don't allow introducing one again.
Co-authored-by: grorp <gregor.parzefall@posteo.de>
* Set SDL_HINT_APP_NAME to Minetest

* Check for SDL version

* Re-run docker-image check
Required because of backwards compatibility.
This was a soft lock until LMB was clicked again.
The only changes are to add a number of `static_cast`s to make implicit
type conversions explicit.
Fixes flags starting with "no" being hidden

---------

Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Also makes these elements no longer show a selected nonexisting row
@plus-22 plus-22 merged commit a26c883 into master Jan 8, 2025
13 of 29 checks passed
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