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Explore overte#69

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zedwick wants to merge 45 commits intooverte-org:masterfrom
zedwick:explore_overte
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Explore overte#69
zedwick wants to merge 45 commits intooverte-org:masterfrom
zedwick:explore_overte

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@zedwick
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@zedwick zedwick commented Jan 30, 2026

Updates the Explore section to better reflect the current features and design of Overte.

  • Reword and update terminology to better reflect Overte's
  • Update to match the current Overte experience
  • Expand documentation to cover more features
  • Document interacting, modifying and saving werables
  • Improve clarity around some features
  • Remove references to macOS
  • Remove references to Android
  • Simplify Windows OS instructions by linking to Microsoft support articles
  • Update controls reference
  • Add Ada's Body Poser app as an example of an installable app
  • Replace Vircadia references
  • Update in-game UI screenshots
  • Add image of placed portals
  • Some pages have been converted from markdown to reStructuredText where I felt it would make it easier for the changes I intended to make.

I do not have access to VR myself, so for much of the VR-specific parts I had to read code, changelogs and interview people who have had experience with it on Overte. I may have gotten something wrong here, so would especially appreciate if someone with access to VR could double-check it works as stated.

Similarly for Windows, I do not have access to Windows but tried to confirm those parts the best I could. If someone with Windows could double check them for me I would appreciate that.

to something a little more recent; from 2025 rather than 2022.
* Encourage users to use push-to-talk
* Re-arrange settings table to match the order seen in the audio settings tablet window
* Add missing audio settings to table
* Cyberspace!
* OpenVR and OpenXR support
* Add missing control settings
* Update some terminaology
Also correct table issue in vr-controls
* Expand list of files which make up an avatar
* Rewrite introduction to emphasise how choosing an avatar empowers the user to express themself
* Provide more detail on where to host an avatar, without emphasising individual brands
* Mention all compatible model files
* Document grabbing wearables
* Document modifying wearables, including that modifications will be saved when favourited
* Document favouriting avatars with wearables
* Corrected information about updating apps
* Some tweaking to wording and expanded explanation
* Removed section on the no-longer-available Text to Speech app
* Include screenshots for the current Places app
* cover filtering, bookmarks, portals and home
* Remove erroneous orphaned row of Graphic Settings table
@JulianGro
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For your information, I was debating removing the system requirements in source/explore/get-started/install.rst. I believe they are doomed to always be out of date.
They are never entirely accurate either; The GPU requirements are different between Windows and Linux for example. Even within Linux, the GPU requirement sometimes depends on your driver version.

zedwick added 5 commits March 20, 2026 18:30
* Include context menu button
* Use Roboto font to match upcoming UI change
* Change fonts to Roboto to match upcoming UI change
@zedwick zedwick marked this pull request as ready for review March 23, 2026 20:49
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zedwick commented Mar 23, 2026

I think I'll leave the system requirements alone, and let them be updated/removed in a separate PR.

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I am only half-way done with the review, but I thought I should show what I have already.

Comment thread source/explore/get-started/adjust-settings.rst Outdated
Comment thread source/explore/get-started/adjust-settings.rst Outdated
Comment thread source/explore/get-started/adjust-settings.rst
Comment thread source/explore/get-started/adjust-settings.rst
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Comment thread source/explore/get-started/install.rst
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Comment on lines 46 to 50

Unfortunately, bluetooth audio devices do not currently support stereo input. Therefore, you have two options:

* Use the bluetooth headset as an output device only, and use another microphone for input. This allows you to take advantage of the stereo audio.
* Use the bluetooth headset's built-in microphone. In this case, other users will only experience mono sound coming from you, rather than the normal stereo audio.
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Suggested change
* Use the bluetooth headset's built-in microphone. In this case, other users will only experience mono sound coming from you, rather than the normal stereo audio.

Do we care about this? Stereo audio input has to be enabled and breaks spatial audio (distance works, but direction does not). In my opinion stereo input should only be used for injecting audio streams.

A more interesting topic would be if we can avoid Bluetooth devices enabling their microphones and changing away from high fidelity audio mode because of that.

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I found the talk about stereo audio confusing, because it seems to suggest most microphones produce stereo audio which was not the case as far as I knew.

Comment thread source/explore/get-started/setup-audio.rst Outdated
Comment thread source/explore/get-started/setup-audio.rst Outdated
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