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This repository was archived by the owner on Apr 24, 2026. It is now read-only.

Releases: optiscaler/fakenvapi

v1.4.1

24 Apr 16:40

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Changes:

  • Skip trying to deinit on shutdown, fixes XeLL hanging the game's shutdown

Full Changelog: v1.4.0...v1.4.1

v1.4.0

29 Mar 19:59

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Changes:

  • Mostly compatibility with OptiScaler and game's existing low latency tech, check full changelog

Full Changelog: v1.3.4...v1.4.0

v1.3.4

18 Jul 17:00

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Changes:

  • Disable live config reload for MH Rise to prevent a memory leak

Full Changelog: v.1.3.3a...v1.3.4

v1.3.3a

16 Jul 16:48

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HOTFIX

  • Re-released due to some compiler issues which affected certain games and resulted in either a crash or Nukems mod just not working

Changes:

  • Less log spam by default
  • Prevent a crash with OptiFG when Reflex isn't supported
  • Add support for Vulkan AntiLag on Linux. Tested in No Man's Sky. Current WIP extension reduces FPS so be aware

Full Changelog: v1.3.2...v.1.3.3a

v1.3.2

15 Jun 17:12

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Only two hotfixes after a refactor?!

Changes:

  • Add back callspot switching to let AntiLag 2 and LFX sleep in reflex's sleep command when available
  • Fix a use after free with LFX where deinitialization during sleep would cause a crash

Note:
For the majority of changes look at the v1.3.1 changelog

Full Changelog: v1.3.1...v1.3.2

v1.3.1

15 Jun 10:38

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Changes:

  • Refactored all of latency reduction code
  • Added XeLL (needs proper latency testing, you need to provide libxell.dll)
  • Added Vulkan AntiLag+
  • Dropped 32 bit support
  • Reduced dll size
  • Created fakenvapi include file for fakenvapi-specific commands and types
  • Removed Fake_GetLatency
  • Deprecated Fake_GetAntiLagCtx
  • Added Fake_GetLowLatencyCtx

Note:
Vulkan AntiLag+ (VK_AMD_anti_lag) doesn't seem to have been made with FG in mind. It also requires having the driver-level AntiLag enabled for the game.

You can cycle through AntiLag overlay using Shift+Alt+L:

  • Green arrow in the corner means driver-level AntiLag, indicates that fakenvapi doesn't work
  • White means AntiLag 2 / Vulkan AntiLag+

Full Changelog: v1.2.2...v1.3.1

v1.2.2

12 May 10:58
5072e9a

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Changes:

  • Properly handle unloading

Full Changelog: v1.2.1...v1.2.2

v1.2.1

14 Feb 00:16

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Changes:

  • Fix wrong memory free
  • Other miscellaneous

Full Changelog: v1.2.0...v1.2.1

v1.2.0

08 Nov 17:15
5467bd2

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Changes:

  • Fix for RTSS injecting markers when a game already supports Reflex
  • Expose AntiLag 2 context to other mods (mainly OptiScaler), giving better experience with frame generation
  • Fix a crash in RDR

Full Changelog: v1.1.1...v1.2.0

v1.1.1

18 Oct 13:49

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Changes:

  • Dynamic config file changes while the game is running
  • Fixed type conversion
  • Basic attempt at PCL calculations, not yet encouraged by the config file
  • Debugging stuff

Full Changelog: v1.1.0...v1.1.1