Optimize runtime symbol and dynamic text resolution#42
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Tutez64 wants to merge 1 commit intoopenfl:masterfrom
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Optimize runtime symbol and dynamic text resolution#42Tutez64 wants to merge 1 commit intoopenfl:masterfrom
Tutez64 wants to merge 1 commit intoopenfl:masterfrom
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Cache resolved runtime classes for Animate and SWFLite sprite/button symbols so repeated instantiations do not call Type.resolveClass for the same symbol names over and over. Cache SWFLite unserializer class/enum resolution results to avoid repeating the same fallback resolution work across deserialization. Cache dynamic text font resolution for Animate and SWFLite symbols so TextField creation does not repeatedly enumerate and normalize the same embedded font names. These changes keep runtime behavior unchanged while reducing overhead on hot asset instantiation paths.
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Summary
This optimizes several hot runtime symbol and dynamic text resolution paths.
Changes
Impact
These changes keep runtime behavior unchanged while reducing repeated
Type.resolveClass, fallback resolution work, and repeated embedded font lookup/normalization during asset instantiation.