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Passing -D webgl makes lime attempt WebGL 2, then fallback to WebGL 1 Passing -D webgl1 makes lime only use webgl1 I see no reason why not to try using WebGL2 before WebGL 1 See: https://github.com/openfl/lime/blob/964ad6d2650984a11b5828ea92e573ffa2cd2fbe/src/lime/_internal/backend/html5/HTML5Window.hx#L312-L319
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Passing
-D webglmakes lime attempt WebGL 2, then fallback to WebGL 1, however passing-D webgl1makes lime only use WebGL 1 and never try to use 2I see no reason why not to try using WebGL2 before WebGL 1
See:
https://github.com/openfl/lime/blob/964ad6d2650984a11b5828ea92e573ffa2cd2fbe/src/lime/_internal/backend/html5/HTML5Window.hx#L312-L319