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Releases: open-cogsci/python-mediadecoder

Python Mediadecoder 0.2.3

16 Jun 12:14
7307127

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  • Fix a change in the public API that broke the OpenSesame media_player_mpy plugin

Python Mediadecoder 0.2.2

02 Jun 13:13
87aa96f

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  • Fixed a bug where Pygame channel object could get "stuck" for some reason, where it has something queued up but wouldn't advance to it, effectively stopping audio
  • Added possibility to set specific pygame mixer channel for usage via "pygame_channel_id" keyword

release/0.2.1

07 Apr 09:28

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Bump to 0.2.1

v0.2.0

05 Mar 11:43

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Add publish action

Python Mediadecoder 0.1.5

11 Aug 12:01

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  • Fix unicode error that was caused by the exception which is thrown if one of the dependencies is not present.

Python Mediadecoder 0.1.4

05 Jul 14:40

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  • Small fixes and cosmetic updates.
  • Better loading of soundrenderer classes (as in, what is not needed, is not loaded)

Python Mediadecoder 0.1.3

29 May 21:31

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Pre-release

Improved Windows playback
Sounddevice is now the default sound renderer as it works best on all platforms (Windows sucks with pyaudio alas...)

Python Mediadecoder 0.1.2

28 May 22:25

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Pre-release

This is the first release of mediadecoder, and it still needs to be thoroughly tested (especially with corrupt video files to see if it chokes on those). Mediadecoder can currently use pyaudio or sounddevice to render the sound stream of a movie for you (pygame support is also available but very limited and crash prone).