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This repository was archived by the owner on Apr 12, 2025. It is now read-only.

Releases: okmika/GameDataListMerger

1.0.4 RC

13 Jun 00:20

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1.0.4 RC Pre-release
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Major changes in this release:

  • Added work-around for certain malformed GDLs as a result of a bug in NX Editor's YML library (the merger will fix the errors automatically when packaging)
  • Slightly changed the GDL changelog format for smaller file sizes

This is now stable enough to be considered a release candidate and should generally work

1.0.3 Beta

06 Jun 23:16

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1.0.3 Beta Pre-release
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Major feature in this release:

  • Save metadata will now properly update (SaveDataOffsetPos, SaveDataSize, and related data). Thanks to dt12345 on GameBanana for the Python code that calculated all these properly.

1.0.2 Beta

16 May 06:25

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1.0.2 Beta Pre-release
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  • Fixed bool values causing exceptions during merge

1.0.1 Beta

16 May 02:50

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1.0.1 Beta Pre-release
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Major changes in this release:

  • Fix an issue where changes to the Int table caused exceptions when merging.
  • Work-around for some mods defining Int32 / UInt32 values for tables that are supposed to contain Int64 / UInt64.
  • Fix an issue where additions to the Struct table would cause an exception.
  • Automatically attempt to remove read-only attribute on files when copying from a read-only dump.

1.0 Beta 1

05 May 09:40

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1.0 Beta 1 Pre-release
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Initial release