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  • NTK Interactive

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nihalkenkre/README.md

πŸ‘‹ Hello !!!

🀘 I love working with vectors and pixels, and bits and bytes, and using the GPU for any and everything.
⭐ Prefer to use FOSS.
🍻 I am fascinated with all forms of rendering, and that complex mathematical equations resolve to color on the screen. I like working with low level data and code. Preferably C or even ASM, but it might not be always viable.
πŸ”₯ Creating realtime tools, working on different kinds of graphics projects, using different languages, is fun.
πŸ₯³ Looking forward to implementing photon mapping and hair rendering to Satori in the near future.

πŸ“Š Stats




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  1. satori satori Public

    Multithreaded progressive offline path tracer leveraging the Optix API

    C++

  2. chizen-rs chizen-rs Public

    Multithreaded progressive offline path tracer leveraging the Vulkan API with Slang shaders.

    Rust

  3. pyvk pyvk Public

    Python bindings for the Vulkan C library

    C

  4. emu_os emu_os Public

    An operating system written from scratch to run the Chip8 apps.

    Assembly 7

  5. asm_utils asm_utils Public

    Utility functions for the asm projects

    Assembly

  6. nihalkenkre.github.io nihalkenkre.github.io Public