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[DOC] update release info
Compile the shade_it tool #174: Commit f924845 pushed by nickscha
1m 5s main
[EXAMPLE] add FBM SDF terrain
Compile the shade_it tool #173: Commit 1556a69 pushed by nickscha
36s main
[DOC] typo
Compile the shade_it tool #172: Commit 55d75fe pushed by nickscha
28s main
[VERSION] bump to v0.8
Compile the shade_it tool #171: Commit 754c71d pushed by nickscha
38s main
Manual Release of win32_shade_it.c with Changelog
Manual Release of win32_shade_it.c with Changelog #13: Manually run by nickscha
47s main
[DOC] prepare for v0.7 release
Compile the shade_it tool #170: Commit c33eeb7 pushed by nickscha
40s main
[MIN] format
Compile the shade_it tool #169: Commit d68ccb5 pushed by nickscha
42s main
[WIN32] invert raw input mouse dy
Compile the shade_it tool #168: Commit 8486c53 pushed by nickscha
36s main
[WIN32] add mouse wheel scroll offset
Compile the shade_it tool #167: Commit 7979a88 pushed by nickscha
2m 42s main
[UI] change target fps with arrow keys
Compile the shade_it tool #166: Commit 1094a1a pushed by nickscha
41s main
[UI] update debug ui to new glyph system
Compile the shade_it tool #165: Commit c972414 pushed by nickscha
45s main
[EXAMPLE] added SDF soft shadow
Compile the shade_it tool #164: Commit fa512a1 pushed by nickscha
1m 14s main
[UI] prepare fps target control
Compile the shade_it tool #163: Commit 02664d7 pushed by nickscha
45s main
[MAJOR][FONT] pack glyph data in 8 bytes
Compile the shade_it tool #161: Commit d18a003 pushed by nickscha
4m 56s main
[MAJOR] improved OpenGL functions loader
Compile the shade_it tool #159: Commit a1dad39 pushed by nickscha
29s main
[DOC] roadmap uniform buffer objects
Compile the shade_it tool #158: Commit 4f555e5 pushed by nickscha
32s main
[WIN32] improved win10/11 dpi awareness handling
Compile the shade_it tool #157: Commit 8c4c696 pushed by nickscha
1m 0s main
[CORE] add controll flags to state struct
Compile the shade_it tool #154: Commit c62058a pushed by nickscha
40s main
[EXAMPLE] basic SDF unlimited repetition
Compile the shade_it tool #153: Commit ff5fd8e pushed by nickscha
30s main
[INFRA] remove entry point name
Compile the shade_it tool #152: Commit d803e11 pushed by nickscha
39s main
[MIN] use WinMainCRTStartup (thanks @skeeto)
Compile the shade_it tool #151: Commit 503edd7 pushed by nickscha
33s main