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Infrastructure and backend for a 100x100 tilemap Unity farm game. Includes AWS serverless architecture described in aws-cdk, structured in an event-driven manner on top of EventBridge Pipes

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nerbyk/ServerlessUnityBackend

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Infrastructure and backend for a 100x100 tilemap Unity farm game. Includes AWS serverless architecture described in aws-cdk, structured in an event-driven manner on top of EventBridge Pipes

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