I made this a while back, its hosted here: http://invaders.nathansplace.co.uk
-
audio player bugs
-
proper ending
-
proper start screen
-
Player should not be active for a second after shot (maybe flashing)
-
pass data to mixins consistently... always set instance var, then access in mixin.
-
HUD is a bit shit
-
Nicer speed up function as baddys are shot... end of level 2 they are much too fast.
-
convert build to brunch.io
-
avoid redrawing entire game each frame
- Clone repo
- Clone submodules
git submodule init; git submodule update bundlebundle exec middleman