better texture support, milo decompression#5
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LlysiX wants to merge 11 commits intomtolly:masterfrom
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Credits to PikminGuts92
TODO: do more research on this topic
…ages Here are some findings: Normal maps: BC5 or in some cases R8G8 PBR named files: BC4 or in some cases BC5 (maybe Red channel: specular, Green Channel: metallic) Diffuse: BC3 (with or without alpha) util named files: varies (some are using BC7 compression -> decompression implementation pending) TODO: figure out how to determine the compression type of each file automatically
GUI: Added save button to save images directly from Inspector WIP: BC7 decompression (still at the beginning, do not understand shit from current resources)
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This branch seems to have features that could be good to add to the main repo.