Fix SSE server crash by starting notification timers only after client connects#2569
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Fix SSE server crash by starting notification timers only after client connects#2569
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…t connects - Move setInterval calls from server creation to startNotificationIntervals function - Only start notification timers when a client actually connects to the SSE server - Prevents 'Not connected' error when server tries to send notifications before client connection - Fixes issue where server crashes after 5 seconds when running 'npx @modelcontextprotocol/server-everything sse' 🤖 Generated with [Claude Code](https://claude.ai/code) Co-authored-by: Ola Hungerford <olaservo@users.noreply.github.com>
domdomegg
approved these changes
Aug 17, 2025
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Resolves #1948
The
npx @modelcontextprotocol/server-everything ssecommand was crashing with "Not connected" error after 5 seconds because notification timers were starting immediately when the server was created, but trying to send messages before any client connected.Changes
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