A M.U.G.E.N character port of Zantetsu from The Last Blade 2: The Moonlight Swordsmen (幕末浪漫第二幕 月華の剣士 ~月に咲く華、散りゆく花~).
Zantetsu is a ruthless ninja from SNK's fighting game series The Last Blade. He is known for his cold demeanor and the philosophy "弱者に用はなし" (No use for the weak). He wields a sword and employs swift, deadly techniques with a focus on cutting and parrying.
| Role | Creator | Notes |
|---|---|---|
| Base character | Nyankoro (にゃんころ) | Original M.U.G.E.N implementation |
| Main edit | Kokekoko (コケココ) | Second-act (Ni-maku) specification adaptation |
| AI & correction patch | HAL | Zantetsu Correction + AI Patch Ver.3.61 |
- docs/TRANSLATION.md — Translation table for Japanese comments in CNS, CMD, DEF files
- docs/log.md — Creator update history and change logs
The character uses a Sword Quality system tied to palette slots:
| Palettes | Quality | Japanese |
|---|---|---|
| 1, 2 (7, 8) | Power (力) | Chikara |
| 3, 4 (9, 10) | Technique (技) | Waza |
| 5, 6 (11, 12) | Extreme (極) | Kiwa |
- Palettes 7–12: 1-gauge mode variant (same quality mapping)
- Var(58): Sword quality & gauge management (1=Power, 2=Power 2nd, 3=Tech, 4=Tech 2nd, 5=Extreme, 6=Extreme 2nd)
| File | Purpose |
|---|---|
zan_00.cns |
Base stats, normal attacks, movement, knockdown/stand states |
zan_01.cns |
Special moves (奥義) — Ryuueijin, Dankoujin, Tenmakyaku, etc. |
zan_02.cns |
Super moves (潜在奥義) — Tachikoppa, Mukuro nui |
zan_03.cns |
Parry (弾き) system |
zan_04.cns |
Ranbu Ougi (乱舞奥義) and related states |
zan_05.cns |
AI logic, P2Name helpers, guard distance |
| Skill | Type | Var(58) | Notes |
|---|---|---|---|
| Ryuueijin (流影刃) | Special | All | Slash projectile, reflects projectiles |
| Dankoujin (断鋼刃) | Special | All | Steel-cutting slash |
| Tenmakyaku (天魔脚) | Special | Power, Extreme | Heavenly Demon Kick |
| Kikouhou (気孔砲) | Special | All | Aura cannon |
| Suimen kakure (水面隠れ) | Special | Tech, Extreme | Water surface hide |
| Tachikoppa (断ち骨破) | Super | Power, Extreme | Bone-breaking super |
| Mukuro nui (骸縫い) | Super | Tech, Extreme | Skeleton stitching |
| Ranbu Ougi (乱舞奥義) | Super | Tech, Extreme | Chaos dance secret art |
- zan.air: Animation definitions (stand, crouch, walk, jump, attacks)
- zan.sff: Sprite data
- zan.snd: Sound effects
- act/: Palette files (zan01–zan14)
- zan.cmd: Command definitions including AI triggers (AI0–AI50+)
- Var(59): AI enable switch
- Var(51): Combo / AC rubbing settings
- Var(55): Ryuueijin loop usage
- Var(56): AC rubbing usage
- Var(57): AC rubbing frequency
Creative Circle License — Edition from the original author(s). Modification and redistribution permitted per original creator terms.