Skip to content

add zephyr3d rendering engine#58

Merged
mikbry merged 2 commits intomikbry:mainfrom
gavinyork:add-zephyr3d-engine
Jan 21, 2026
Merged

add zephyr3d rendering engine#58
mikbry merged 2 commits intomikbry:mainfrom
gavinyork:add-zephyr3d-engine

Conversation

@gavinyork
Copy link
Copy Markdown
Contributor

Hi! 👋

I'd like to add Zephyr3D - a TypeScript rendering engine with WebGL/WebGPU support, scene graph management, and PBR rendering.

GitHub: https://github.com/gavinyork/zephyr3d

Thank you for maintaining this list!

@mikbry
Copy link
Copy Markdown
Owner

mikbry commented Jan 21, 2026

Thanks @gavinyork, great work on Zephyr3d engine ! Could you explain what distinguish your engine compare to big ones like Three.js?

@mikbry mikbry merged commit 18eb247 into mikbry:main Jan 21, 2026
1 check passed
@gavinyork
Copy link
Copy Markdown
Contributor Author

Thanks @gavinyork, great work on Zephyr3d engine ! Could you explain what distinguish your engine compare to big ones like Three.js?

Thanks! Zephyr3D is WebGPU-first (while keeping WebGL compatibility in mind), and it’s more game-development oriented than a general-purpose 3D lib. Another key differentiator is an editor-driven workflow: efficient iteration via a visual editor (scenes/materials/assets) is a first-class goal rather than an afterthought.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants