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Bump mapbox-gl from 3.23.1 to 3.24.0#1572

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Bump mapbox-gl from 3.23.1 to 3.24.0#1572
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@dependabot dependabot Bot commented on behalf of github May 18, 2026

Bumps mapbox-gl from 3.23.1 to 3.24.0.

Release notes

Sourced from mapbox-gl's releases.

v3.24.0

Features and improvements ✨

  • Introduce Level of Detail (LOD) support for landmark models, enabling automatic switching between model versions based on camera distance.
  • Support additive blend mode with clamped density by setting the line-blend-additive-clamp property.
  • Improve rendering performance by reducing per-frame matrix allocations.
  • Improve rendering performance via parallel shader compilation on supported devices.
  • Improve rendering performance by advancing shader precompilation.
  • Improve shadow rendering performance.
  • Improve vector icon loading performance.
  • Improve initial load by skipping redundant config-related style layers updates in Web Workers.
  • Improve initial load by rescheduling shader precompilation to occur during browser idle time after the map's idle event.
  • Improve model processing performance.
  • Improve performance and memory footprint by streamlining communication between the main thread and Web Workers.
  • Reduce first-interaction jank by optimizing shader compilation pipeline behavior.
  • Optimize expression parsing performance.
  • Improve an error messaging for the line-trim-offset property without lineMetrics.

Bug fixes 🐞

  • Fix LUT to properly work with premultiplied color.
  • Fix a potential memory leak and crash occurring when a map was destroyed.
  • Fix an issue where cross-fragments config values were not correctly updated.

v3.24.0-rc.1

Features and improvements ✨

  • Introduce Level of Detail (LOD) support for landmark models, enabling automatic switching between model versions based on camera distance.
  • Support additive blend mode with clamped density by setting the line-blend-additive-clamp property.
  • Improve rendering performance by reducing per-frame matrix allocations.
  • Improve rendering performance via parallel shader compilation on supported devices.
  • Improve rendering performance by advancing shader precompilation.
  • Improve shadow rendering performance.
  • Improve vector icon loading performance.
  • Improve initial load by skipping redundant config-related style layers updates in Web Workers.
  • Improve initial load by rescheduling shader precompilation to occur during browser idle time after the map's idle event.
  • Improve model processing performance.
  • Improve performance and memory footprint by streamlining communication between the main thread and Web Workers.
  • Reduce first-interaction jank by optimizing shader compilation pipeline behavior.
  • Optimize expression parsing performance.
  • Improve an error messaging for the line-trim-offset property without lineMetrics.

Bug fixes 🐞

  • Fix LUT to properly work with premultiplied color.
  • Fix a potential memory leak and crash occurring when a map was destroyed.
Changelog

Sourced from mapbox-gl's changelog.

3.24.0

Features and improvements ✨

  • Introduce Level of Detail (LOD) support for landmark models, enabling automatic switching between model versions based on camera distance.
  • Support additive blend mode with clamped density by setting the line-blend-additive-clamp property.
  • Improve rendering performance by reducing per-frame matrix allocations.
  • Improve rendering performance via parallel shader compilation on supported devices.
  • Improve rendering performance by advancing shader precompilation.
  • Improve shadow rendering performance.
  • Improve vector icon loading performance.
  • Improve initial load by skipping redundant config-related style layers updates in Web Workers.
  • Improve initial load by rescheduling shader precompilation to occur during browser idle time after the map's idle event.
  • Improve model processing performance.
  • Improve performance and memory footprint by streamlining communication between the main thread and Web Workers.
  • Reduce first-interaction jank by optimizing shader compilation pipeline behavior.
  • Optimize expression parsing performance.
  • Improve an error messaging for the line-trim-offset property without lineMetrics.

Bug fixes 🐞

  • Fix LUT to properly work with premultiplied color.
  • Fix a potential memory leak and crash occurring when a map was destroyed.
  • Fix an issue where cross-fragments config values were not correctly updated.
Commits
  • b59f912 Bump version to v3.24.0 and update changelog
  • 7270561 [Backport release/v0.24] Defer fragment setLayers to root on initial load (...
  • 54097dc v3.24.0-rc.1
  • 993e00b Added support for rendering landmark models with LOD when available.
  • 049a64b Enforce @ts-expect-error ban
  • 7e6a28b Bump @​babel/preset-env from 7.29.2 to 7.29.3 (internal-13071)
  • ac9b131 Bump postcss from 8.5.12 to 8.5.13 (internal-13068)
  • 161a9a3 Improve shader precompilation scheduling
  • 8066a67 Consolidate two grid index implementations into one
  • fde91aa Fix getting elevation for tile points
  • Additional commits viewable in compare view

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Bumps [mapbox-gl](https://github.com/mapbox/mapbox-gl-js) from 3.23.1 to 3.24.0.
- [Release notes](https://github.com/mapbox/mapbox-gl-js/releases)
- [Changelog](https://github.com/mapbox/mapbox-gl-js/blob/main/CHANGELOG.md)
- [Commits](mapbox/mapbox-gl-js@v3.23.1...v3.24.0)

---
updated-dependencies:
- dependency-name: mapbox-gl
  dependency-version: 3.24.0
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code labels May 18, 2026
@dependabot dependabot Bot requested a review from a team as a code owner May 18, 2026 21:07
@dependabot dependabot Bot requested a review from mourner May 18, 2026 21:07
@dependabot dependabot Bot added dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code labels May 18, 2026
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