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Binary file added Resources/fonts/Chunkfive.otf
Binary file not shown.
11 changes: 6 additions & 5 deletions src/SnapGame.cs
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,8 @@ public static void LoadResources()
Bitmap cards;
cards = SwinGame.LoadBitmapNamed ("Cards", "Cards.png");
SwinGame.BitmapSetCellDetails (cards, 82, 110, 13, 5, 53); // set the cells in the bitmap to match the cards
}
SwinGame.LoadFontNamed("GameFont", "Chunkfive.otf", 12);
}

/// <summary>
/// Respond to the user input -- with requests affecting myGame
Expand Down Expand Up @@ -40,10 +41,10 @@ private static void DrawGame(Snap myGame)
Card top = myGame.TopCard;
if (top != null)
{
SwinGame.DrawText ("Top Card is " + top.ToString (), Color.RoyalBlue, 0, 20);
SwinGame.DrawText ("Player 1 score: " + myGame.Score(0), Color.RoyalBlue, 0, 30);
SwinGame.DrawText ("Player 2 score: " + myGame.Score(1), Color.RoyalBlue, 0, 40);
SwinGame.DrawCell (SwinGame.BitmapNamed ("Cards"), top.CardIndex, 350, 50);
SwinGame.DrawText("Top Card is " + top.ToString(),Color.RoyalBlue, "GameFont", 0, 20);
SwinGame.DrawText("Player 1 score: " + myGame.Score(0),Color.RoyalBlue, "GameFont", 0, 30);
SwinGame.DrawText("Player 2 score: " + myGame.Score(1),Color.RoyalBlue, "GameFont", 0, 40);
SwinGame.DrawCell(SwinGame.BitmapNamed("Cards"),top.CardIndex, 350, 50);
}
else
{
Expand Down