A cross-platform toolkit that bundles native dialog and file picker utilities for native apps.
- Android:
DialogFragment-based native API - iOS:
UIAlertController-based native API - macOS:
NSAlert/NSOpenPanel/NSSavePanel-based native API - Windows: Win32 common dialogs exposed as C-style APIs
Goal: make it easy for native apps to present each OS's standard UI with a consistent calling pattern.
Other languages:
- Korean: README.ko.md
- Japanese: README.ja.md
- If you use prebuilt artifacts, pick files from
dist/<version>/. - For integration steps, read
docs/<version>/manual/index.md. - For API references, use
docs/<version>/(ordocs/latest/).
Example (1.0.0):
- Manual:
docs/1.0.0/manual/index.md - Published docs:
docs/1.0.0/manual/
- Latest (English): docs/latest/manual/index.md
- Latest (Korean): docs/latest/manual/index.ko.md
- Latest (Japanese): docs/latest/manual/index.ja.md
- Current release: 1.0.0
- Latest published docs version: docs/latest/VERSION.txt
- Android 12+
- iOS 18+
- Windows 11+
- macOS 15+
- Android:
dist/1.0.0/android/native-toolkit-1.0.0.aar - iOS:
dist/1.0.0/ios/NativeToolkit-1.0.0.xcframework - macOS:
dist/1.0.0/mac/NativeToolkit-1.0.0-xcode16.xcframeworkdist/1.0.0/mac/NativeToolkit-1.0.0-xcode26.xcframework
- Windows:
dist/1.0.0/windows/nuget/NativeToolkit/NativeToolkit.1.0.0.nupkg
-
android/android_library- Core:
AndroidDialogFragment - Variants: Simple / Confirm / Single Choice / Multi Choice / Text Input / Login
- Docs: Dokka
- Core:
-
android/unity_android_plugin- Optional integration module: C ABI / JNI bridge layer
- Docs: Dokka
-
ios/IosLibrary- Core:
IosDialogManager - Variants: Alert / Confirm / Destructive / ActionSheet / TextInput / Login
- Docs: DocC (
.docc)
- Core:
-
ios/UnityIosPlugin- Optional integration module: Swift facade + Objective-C/C bridge (C ABI)
- Docs: DocC (
.docc)
-
mac/MacLibrary- Core:
MacDialogManager - Variants: Alert / File / MultiFile / Folder / MultiFolder / Save
- Docs: DocC (
.docc)
- Core:
-
mac/UnityMacPlugin- Optional integration module: Swift + ObjC/C bridge
- Docs: DocC (
.docc)
-
windows/WindowsLibrary- C-exported APIs (e.g.,
showAlertDialog,showFileDialog,showFolderDialog) - Header:
windows/WindowsLibrary/WindowsDialogManager.h - Docs: Doxygen (
windows/WindowsLibrary/Doxyfile)
- C-exported APIs (e.g.,
-
windows/UnityWindowsPlugin- Optional integration project is included (currently minimal stub)
android/
android_library/
unity_android_plugin/
AndroidLibraryExample/
ios/
IosLibrary/
UnityIosPlugin/
IosLibraryExample/
generate_docc.sh
mac/
MacLibrary/
UnityMacPlugin/
MacLibraryExample/
generate_docc.sh
windows/
WindowsLibrary/
UnityWindowsPlugin/
WindowsLibraryExample/
manual/
<version>/
docs/
<version>/
latest/
- Android: JDK 11 / Android SDK / Android Studio
- iOS / macOS: Xcode
- Windows: Visual Studio 2022 (C++), Doxygen when generating docs
# Android AAR
./scripts/build_android_library_aar.sh --build-type release --output dist/1.0.0/android/native-toolkit-1.0.0.aar
# iOS XCFramework
./scripts/build_ios_library_xcframework.sh --configuration release --output dist/1.0.0/ios/NativeToolkit-1.0.0.xcframework
# macOS XCFramework (Xcode 16 / 26)
./scripts/build_xcode16_library_xcframework.sh --configuration release --output dist/1.0.0/mac/NativeToolkit-1.0.0-xcode16.xcframework
./scripts/build_xcode26_library_xcframework.sh --configuration release --output dist/1.0.0/mac/NativeToolkit-1.0.0-xcode26.xcframework
# Windows DLL / NuGet
./scripts/create_native_toolkit_dll.batcd android/AndroidLibraryExample
./gradlew :android_library:dokkaHtml :unity_android_plugin:dokkaHtmlcd ios
./generate_docc.shcd mac
./generate_docc.shcd windows/WindowsLibrary
doxygen DoxyfilePublishes to docs/<version>/, and refreshes docs/latest/ from the highest version under docs/.
./scripts/publish_docs.sh 1.0.0Copy only (skip generation):
./scripts/publish_docs.sh 1.0.0 --skip-buildManual source path is manual/<version>/.
For native integration, start from the core library docs per platform.
- Android:
android/android_library/MODULE.md - iOS:
ios/IosLibrary/IosLibrary/IosLibrary.docc/IosLibrary.md - macOS:
mac/MacLibrary/MacLibrary/MacLibrary.docc/MacLibrary.md - Windows:
windows/WindowsLibrary/WindowsDialogManager.h
- A toolkit that provides native platform features for Unity 6 and later.
- The package includes native plugins and sample scenes for Android / iOS / Windows / macOS, and dialog operations can be handled through singleton APIs per platform.
- From an Editor window, you can add native libraries and Gradle / Xcode settings to streamline post-build project setup as a workflow.
- Repository: unity-native-plugin
Apache License 2.0. See LICENSE.