fix(ws): relax effect WebSocket ping/pong cadence to reduce flapping#7
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effect's default pinger writes a ping every 5s and tears the socket down on a single missed pong. Over lossy/reordering links (e.g. WireGuard/Tailscale) that churns the UI WebSocket and causes reconnect flapping. Patch `makePinger` to: - ping every 15s instead of 5s, and - only fail after 3 consecutive missed pongs (`MAX_MISSED_PONGS`) instead of 1, tracked via a `missedPongs` counter that resets on pong. The patch also threads optional `onPing`/`onPong` connection hooks through the pinger. Regenerated `patches/effect@4.0.0-beta.78.patch` and updated the `patch_hash` references in `pnpm-lock.yaml`. See pingdotgg#3054. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Summary
effect's default RPC pinger writes a ping every 5s and tears the socket down on a single missed pong. Over lossy / packet-reordering links (e.g. WireGuard / Tailscale) that churns the UI WebSocket and causes reconnect flapping.
Changes
Patch
makePingerin the vendored effect patch to:PING_INTERVAL), andMAX_MISSED_PONGS) instead of 1, tracked via amissedPongscounter that resets on pong.The patch also threads optional
onPing/onPongconnection hooks through the pinger.patches/effect@4.0.0-beta.78.patch.patch_hashreferences inpnpm-lock.yaml(c502bc…→6923666…, 114 occurrences).Refs pingdotgg#3054.
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