Durka is a Unity game featuring a procedural 3D dungeon generation system inspired by this 3D Dungeon Generation video. Please note that the project is still in its early stages.
I've employed several algorithms in this project, including 3D triangulation, minimum spanning tree, shaders, and more. The project is primarily built using the C# language, along with Shaders and the Cinemachine package.
Here are some of the features planned for the game's development:
- Optimization of the generation algorithm
- Unique mirror and light mechanics
- Elevator systems
- Expansion of room templates
- Introduction of enemies and bosses
- A variety of weapons
Feel free to check out the project's progress and stay tuned for updates!


