Skip to content
Draft
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion .claude/rules/architecture.md
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
# Architecture Reference (v0.9.5-beta)
# Architecture Reference (v0.9.6-beta)

## Stack
Vite + React 19 + TypeScript + Tailwind CSS v4 + Zustand (persist + non-persisted UI store) + React Router v6. Meadow design tokens (CSS custom properties in `src/index.css` `@theme`); Fraunces (display) + Inter (UI).
Expand Down
9 changes: 5 additions & 4 deletions CLAUDE.md
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ See `docs/architecture.md` — deep architectural context (store schema, migrati
## Project Overview

Animal Crossing multi-game companion web app. Tracks museum donations (fish, bugs, fossils, art) across multiple towns and games.
Meadow design language (Fraunces + Inter, moss-green accent) as of v0.9. Current release: v0.9.5-beta (2026-05-10) — ACNL icon gap-fill (96.5% coverage, ACCF to 100%), three new hand-drawn icons (frog, robust cicada, brown cicada). Previous: v0.9.4-beta (silhouette rendering + ACWW gap-fill), v0.9.3-beta (JSON save-file round-trip), v0.9.2-beta (cross-game icon routing + first hand-drawn icons), v0.9.1-beta (ACGCN item icons), v0.9.0-beta (full UI revamp).
Meadow design language (Fraunces + Inter, moss-green accent) as of v0.9. Current release: v0.9.6-beta (2026-05-28) — ACNH icon gap-fill (95.5% coverage), three new hand-drawn icons (goldfish, tadpole, agrias butterfly). Previous: v0.9.5-beta (ACNL icon gap-fill + three hand-drawn icons), v0.9.4-beta (silhouette rendering + ACWW gap-fill), v0.9.3-beta (JSON save-file round-trip), v0.9.2-beta (cross-game icon routing + first hand-drawn icons), v0.9.1-beta (ACGCN item icons), v0.9.0-beta (full UI revamp).
Live at: https://animalcrossingwebapp.vercel.app | Dev preview: https://development-animalcrossingwebapp.vercel.app

## Commands
Expand Down Expand Up @@ -352,10 +352,11 @@ Do not add new top-level tabs without updating the tab switch in ACCanvas, the n
- PR #130 — Polish nits: version-history headline (29 days), useIconChecker useMemo, test-stub cleanup (closes #124, #95, addresses #92 item 4)
- PR #131 — sixth + seventh hand-drawn icons: robust cicada + brown cicada (bugs); 68 KB each at 768px

### v0.9.6-beta — ACNH icon gap-fill (next milestone)
### v0.9.6-beta — ACNH icon gap-fill + three hand-drawn icons — **shipped 2026-05-28**

- Icon scrape + manifest for ACNH (103 unique items remain after cross-game uplift from v0.9.5)
- Uses same algorithmic-resolver-plus-OVERRIDES pattern; resolver /Gallery deprioritization from #127 generalizes directly
- PR #136 — eighth hand-drawn icon: goldfish (fish); replaces scraped placeholder; 768px export 88.9 KB
- PR #140 — ACNH icon gap-fill: 88 wiki-scraped items; ACNH coverage 68.8% → 95.5% (315/330); 15 genuine gaps logged to `scripts/missing-acnh.txt`; resolver improvements: `a:sentence` probe + `c:search` deprioritizes furniture model pages
- PR #144 — ninth + tenth hand-drawn icons: tadpole (fish) and agrias butterfly (bugs); manifest updated jpg → png for agrias butterfly

### v1.0 — Launch ready

Expand Down
2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -67,6 +67,6 @@ Museum data lives in `public/data/<game>/`:

## Version

Current release: **v0.9.5-beta** (2026-05-10) — ACNL icon gap-fill (96.5% coverage, ACCF to 100%), three new hand-drawn icons (frog, robust cicada, brown cicada). Previous betas: **v0.9.4-beta** (silhouette rendering + ACWW icon gap-fill), **v0.9.3-beta** (JSON save-file round-trip + onboarding fixes), **v0.9.2-beta** (cross-game icon routing + first hand-drawn icons), **v0.9.1-beta** (ACGCN item icons), **v0.9.0-beta** (full UI revamp). Last stable on `main`: **v0.8.2-alpha**. See [CHANGELOG.md](CHANGELOG.md) for history and [docs/roadmap-to-v1.md](docs/roadmap-to-v1.md) for the path to v1.0.
Current release: **v0.9.6-beta** (2026-05-28) — ACNH icon gap-fill (95.5% coverage), three new hand-drawn icons (goldfish, tadpole, agrias butterfly). Previous betas: **v0.9.5-beta** (ACNL icon gap-fill + three hand-drawn icons), **v0.9.4-beta** (silhouette rendering + ACWW icon gap-fill), **v0.9.3-beta** (JSON save-file round-trip + onboarding fixes), **v0.9.2-beta** (cross-game icon routing + first hand-drawn icons), **v0.9.1-beta** (ACGCN item icons). Last stable on `main`: **v0.8.2-alpha**. See [CHANGELOG.md](CHANGELOG.md) for history and [docs/roadmap-to-v1.md](docs/roadmap-to-v1.md) for the path to v1.0.

Significant design decisions are logged in [docs/decisions.md](docs/decisions.md).
2 changes: 1 addition & 1 deletion docs/architecture.md
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
# Architecture Reference (v0.9.5-beta)
# Architecture Reference (v0.9.6-beta)

This document mirrors `.claude/rules/architecture.md` — the canonical copy that Claude Code sessions auto-load. They are kept in lockstep; if they diverge, the `.claude/rules/` copy wins. Update both together.

Expand Down
Loading