A C++ middleware tool for generating dynamic and random game worlds via procedural algorithms.
- Language: C++17
- Build System: CMake
- Noise Generation: FastNoise2
- GUI Framework: Dear ImGui
- Visualization: stb_image_write
- src: .cpp Logic Location
- include: .h Header File Location
- lib: Third-Party Libraries
- docs: Documentation for Slides and Diagrams
- CMakeLists: Instructions on how to compile the project
- Clone the repo: https://github.com/itsnonu/worldgen.git
- Create build folder: WIP
- Run CMake: WIP
- Build: WIP