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WorldGen

A C++ middleware tool for generating dynamic and random game worlds via procedural algorithms.

Tech Stack

  • Language: C++17
  • Build System: CMake
  • Noise Generation: FastNoise2
  • GUI Framework: Dear ImGui
  • Visualization: stb_image_write

Folder Structure

  • src: .cpp Logic Location
  • include: .h Header File Location
  • lib: Third-Party Libraries
  • docs: Documentation for Slides and Diagrams
  • CMakeLists: Instructions on how to compile the project

Getting Started

  1. Clone the repo: https://github.com/itsnonu/worldgen.git
  2. Create build folder: WIP
  3. Run CMake: WIP
  4. Build: WIP

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