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@dependabot dependabot bot commented on behalf of github Jan 29, 2024

Bumps mapbox-gl from 2.15.0 to 3.1.2.

Release notes

Sourced from mapbox-gl's releases.

v3.1.2

Bug fixes 🐞

  • Fix attribution not being displayed for imported fragments (reintroducing the fix from v3.0.1 that was accidentally missing in v3.1.0).

v3.1.1

Bug fixes 🐞

  • Fix fill-extrusions not being displayed in alternative projections.
  • Fix an issue when WebGL might randomly crash to an unrecoverable state on some mobile devices, specifically Safari on iOS.

v3.1.0

Features and improvements ✨

  • Improve performance for maps with many textures (such as styles with satellite imagery), fixing excessive memory usage. (h/t @​tristan-morris) #12924
  • Add raster-elevation property for elevating raster layers to a constant height (e.g. clouds over globe).
  • Add raster-emissive-strength and fill-extrusion-emissive-strength properties for controlling 3D lighting on buildings and raster layers.
  • Add Map getConfigProperty method for getting current style config values.
  • Add config support in terrain options.
  • Improve performance for pitched views with many fill extrusions on higher zoom levels.
  • Allow turning off the terrain that is defined in the imports on the root-level Style by setting it to null.
  • Allow the partial terrain exaggeration update without specifying the source.
  • Respect style schema restrictions (minValue, maxValue, stepValue, values, type) when evaluating config options.

Bug fixes 🐞

  • Fix an issue where center: [0, 0] and zoom: 0 map options were ignored in favor of style settings.
  • Fix an issue with the camera not taking the short route when animating between locations across the anti-meridian.
  • Fix an issue where a style with imports sometimes loaded in incomplete state.
  • Fix an issue with rendering styles with nested imports.
  • Fix an issue with sources not reloading when changing language and worldview.
  • Fix an issue where updating a style fragment URL didn't work correctly.
  • Fix an issue when adding a layer with explicit slot not taking precedence over the before parameter for layer order.
  • Fix an issue where updating an image before initial image is loaded produced an error. (h/t @​maciejmatu) #12928
  • Fix an issue with incorrect collisions for elevated symbols.
  • Fix an issue with "camera-projection": "orthographic" not working in styles with imports.
  • Fix an issue with tiles sometimes missing in terrain mode on views from a hill down on a valley.
  • Fix compact attribution style when using global CSS that sets box-sizing: border-box. (h/t @​simondriesen) #12982
  • Remove redundant aria-label attribute in attribution control that fails accessibility conformance. (h/t @​maggiewachs) #12981
  • Disable terrain and hillshade when browser fingerprinting protection (e.g. in private browsing mode) prevents it from rendering correctly.
  • Fix layer rendering when import requests are failing.
  • Fix map load event not firing for the sources whose tiles are 404s.
  • Require either url or tiles for tiled sources during validation.
  • Validate for empty layer and source IDs in runtime.

Changes since v3.1.0-beta.1

Features and improvements ✨

  • Allow turning off the terrain that is defined in the imports on the root-level Style by setting it to null.

... (truncated)

Changelog

Sourced from mapbox-gl's changelog.

3.1.2

Bug fixes 🐞

  • Fix attribution not being displayed for imported fragments (reintroducing the fix from v3.0.1 that was accidentally missing in v3.1.0).

3.1.1

Bug fixes 🐞

  • Fix fill-extrusions not being displayed in alternative projections.
  • Fix an issue when WebGL might randomly crash to an unrecoverable state on some mobile devices, specifically Safari on iOS.

3.1.0

Features and improvements ✨

  • Improve performance for maps with many textures (such as styles with satellite imagery), fixing excessive memory usage. (h/t @​tristan-morris) #12924
  • Add raster-elevation property for elevating raster layers to a constant height (e.g. clouds over globe).
  • Add raster-emissive-strength and fill-extrusion-emissive-strength properties for controlling 3D lighting on buildings and raster layers.
  • Add Map getConfigProperty method for getting current style config values.
  • Add config support in terrain options.
  • Improve performance for pitched views with many fill extrusions on higher zoom levels.
  • Allow turning off the terrain that is defined in the imports on the root-level Style by setting it to null.
  • Allow the partial terrain exaggeration update without specifying the source.
  • Respect style schema restrictions (minValue, maxValue, stepValue, values, type) when evaluating config options.

Bug fixes 🐞

  • Fix an issue where center: [0, 0] and zoom: 0 map options were ignored in favor of style settings.
  • Fix an issue with the camera not taking the short route when animating between locations across the anti-meridian.
  • Fix an issue where a style with imports sometimes loaded in incomplete state.
  • Fix an issue with rendering styles with nested imports.
  • Fix an issue with sources not reloading when changing language and worldview.
  • Fix an issue where updating a style fragment URL didn't work correctly.
  • Fix an issue when adding a layer with explicit slot not taking precedence over the before parameter for layer order.
  • Fix an issue where updating an image before initial image is loaded produced an error. (h/t @​maciejmatu) #12928
  • Fix an issue with incorrect collisions for elevated symbols.
  • Fix an issue with "camera-projection": "orthographic" not working in styles with imports.
  • Fix an issue with tiles sometimes missing in terrain mode on views from a hill down on a valley.
  • Fix compact attribution style when using global CSS that sets box-sizing: border-box. (h/t @​simondriesen) #12982
  • Remove redundant aria-label attribute in attribution control that fails accessibility conformance. (h/t @​maggiewachs) #12981
  • Disable terrain and hillshade when browser fingerprinting protection (e.g. in private browsing mode) prevents it from rendering correctly.
  • Fix layer rendering when import requests are failing.
  • Fix map load event not firing for the sources whose tiles are 404s.
  • Require either url or tiles for tiled sources during validation.
  • Validate for empty layer and source IDs in runtime.

3.0.1

... (truncated)

Commits
  • b94a9e6 v3.1.2
  • e615bc4 fix attribution not being displayed for imported fragments (internal-992)
  • 5c6a0dc Revert @​mapbox/mapbox-gl-style-spec version to 14.1.0
  • bbfce51 add changelog entry on fill-extrusions in alternative projections fix (inte...
  • 5d39d71 v3.1.1 (internal-1064)
  • a266b47 Revert: Disable instanced halo rendering (internal-1067)
  • 739ae28 Fix extrusions in alternative projections (internal-1059)
  • d882740 v3.1.0 (internal-1054)
  • 412793e Fix types and unit test (internal-1055)
  • 5e1ab95 [GLJS-413] Evolving basemap fixes for config options evaluation (internal-1048)
  • Additional commits viewable in compare view

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Bumps [mapbox-gl](https://github.com/mapbox/mapbox-gl-js) from 2.15.0 to 3.1.2.
- [Release notes](https://github.com/mapbox/mapbox-gl-js/releases)
- [Changelog](https://github.com/mapbox/mapbox-gl-js/blob/v3.1.2/CHANGELOG.md)
- [Commits](mapbox/mapbox-gl-js@v2.15.0...v3.1.2)

---
updated-dependencies:
- dependency-name: mapbox-gl
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Jan 29, 2024
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