Starting template for OpenGL + SDL2 in Rust
Uses gl33 0.2.1, beryllium 0.9.0 and fermium 22401.1.0.
Also includes launch.json file for VSCode/VSCodium.
Since SDL2 is dynamically linked, be sure to place SDL2 library alongside the main executable, e.g. on Windows put SDL2.dll to target/release (or target/debug).
You can get SDL2 here: https://github.com/libsdl-org/SDL/releases