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Texture_constants

hpgDesigns edited this page Aug 8, 2021 · 1 revision

These are the constants related to texture filtering, eg. mipmapping and anisotropic filtering.

tx_none No texture filtering is used.
tx_nearest Nearest neighbour texture filtering is used.
tx_bilinear Bilinear texture filtering is used.
tx_trilinear Trilinear texture filtering is used.

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