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... which now accepts any pair of types which can be converted to a Vec<NodeId>, and then packs those in a Hyperedge.

This makes it a lot more ergonomic; see e.g.:

state.new_edge(Arr::Eq, ([i, j], [e]));

vs

state.new_edge(Arr::Eq, Hyperedge { sources: vec![i, j], targets: vec![e] });

@statusfailed statusfailed merged commit d3d0c19 into master Dec 18, 2025
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2 participants