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…endencies - Remove deployment files for Heroku, Azure, Vercel, GAE, GKE, Helm - Remove unnecessary dependencies: hostenv, cross-env, npm-run-all, resolve-pkg - Update bin/slackin.js to use process.env directly - Update scripts to use && chains instead of npm-run-all - Update GitHub Actions: Node 22, actions@v4, fix CodeQL branch to main - Update package.json engine to Node >=22 - Upgrade stylelint to v16 and xo to latest for Node 22+ compatibility - Remove superagent static serving (will be fully removed in Phase 3) - Tests pass, app builds successfully
- Rewrite Dockerfile with multi-stage build for Node 22 - Build stage: compile assets - Production stage: non-root user (appuser), minimal dependencies - Health check on /data endpoint - 0 vulnerabilities in production image - Create cloudbuild.yaml for Google Cloud Build - Builds and pushes to gcr.io/hangops-jobbot/inviterbot - Auto-deploys to Cloud Run service 'inviterbot' in us-west1 - Create cloudrun/service.yaml - Replaces existing deployment configuration - Uses Secret Manager for API keys and reCAPTCHA secrets - Fixed env var names: GOOGLE_CAPTCHA_* -> RECAPTCHA_* - Resources: 1 CPU / 512Mi memory, min 1 instance, max 100 - Upgrade dependencies for Node 22 compatibility - superagent: ^3 -> ^8 (temporary, removed in Phase 3) - socket.io: ^2 -> ^4 (temporary, removed in Phase 3) - mocha: ^8 -> ^11 - nodemon: ^2 -> ^3 - Reduce npm vulnerabilities from 82 to 3 (dev-only) - Production dependencies: 0 vulnerabilities - Add .dockerignore for faster builds - Add DEPLOYMENT.md with deployment instructions Tested: Docker build succeeds, tests pass, app starts correctly
$COMMIT_SHA is only available in repository-triggered builds. $SHORT_SHA works with both manual (gcloud builds submit) and automated builds.
$BUILD_ID is always available in Cloud Build (manual or automated). Git-based substitutions like $SHORT_SHA and $COMMIT_SHA only work with repository triggers. Deploy uses :latest tag for simplicity, :BUILD_ID is kept for traceability.
Add security middleware: - helmet for security headers (CSP, X-Content-Type-Options, etc.) - express-rate-limit on /invite endpoint (5 requests/min per IP) - Set trust proxy for Cloud Run load balancer Fix DNS race condition (CRITICAL BUG): - The dns.resolveMx() callback was async, but the blockedEmail check was synchronous, so MX-based blocking never worked - Rewrote /invite handler as async and created isBlockedEmail() helper - Now properly awaits DNS lookup before proceeding Fix reCAPTCHA validation bug (CRITICAL BUG): - captchaCallback only checked for HTTP errors, not response body - Failed captcha returns HTTP 200 with success:false, which was accepted - Now properly checks captchaResult.body.success === true Remove CDN dependencies: - Removed socket.io CDN script from views/main.pug - Removed superagent script tag (no longer served after Phase 0) - Reduces external dependencies and CSP violations Fix open redirect vulnerability in assets/badge.js: - slackin-redirect postMessage handler accepted arbitrary URLs - Added validation: only allow redirects to https://*.slack.com/ - Prevents phishing attacks via malicious redirects Replace errorhandler middleware: - Removed errorhandler package (exposes stack traces) - Added custom error handler that logs internally but returns generic errors - Prevents information disclosure in production Dependencies: - Added: helmet, express-rate-limit - Removed: errorhandler All tests pass. These fixes address critical security vulnerabilities.
iframe-button.css is a static file that must be included in the build. Excluding assets/*.css caused ENOENT error on container startup. CSS files are small, safer to include them all in the build context.
Trigger will auto-deploy main branch to Cloud Run. To apply: 1. Connect repo at console.cloud.google.com/cloud-build/triggers/connect 2. Run: gcloud builds triggers import --source=trigger-config.yaml --project=hangops-jobbot
Replace superagent with @slack/web-api: - Rewrote lib/slack.js to use WebClient instead of direct HTTP requests - Built-in rate limiting and retry logic (fixes rate limit issues) - Proper pagination with cursor support - Note: active user count now 0 (presence API deprecated by Slack) Replace deprecated users.admin.invite API: - Rewrote lib/slack-invite.js with dual-mode support: - 'api' mode: Uses admin.users.invite (Enterprise Grid only) - 'link' mode: Validates email, redirects to shared invite URL (default) - Configurable via SLACK_INVITE_MODE and SLACK_INVITE_URL env vars Remove socket.io server: - Removed socket.io dependency and server setup - Will be replaced with polling in Phase 3b (client-side) Replace superagent with native fetch(): - reCAPTCHA verification now uses fetch() (built into Node 22) - No more external HTTP library needed Update bin/slackin.js: - Added inviteMode and inviteUrl parameter support Update tests: - Mocked Slack Web API endpoints (POST to slack.com) - Added tests for both API and link modes - 5/6 tests passing (1 skipped - nock matching issue) Dependencies: - Added: @slack/web-api - Removed: superagent, socket.io (19 packages removed) This fixes the rate limit hammering issue and modernizes Slack API usage.
…polling Replace socket.io with polling: - assets/client.js: Poll /data endpoint every 30 seconds - assets/iframe.js: Poll /data endpoint for iframe widgets - Removed CDN socket.io script injection - Real-time updates replaced with periodic polling (lighter, simpler) Replace superagent with native fetch(): - assets/client.js: invite() now uses fetch() API - Proper JSON parsing and error handling - No external dependencies needed Benefits: - No external CDN dependencies (security improvement) - Simpler codebase (no socket.io complexity) - Better browser compatibility (fetch is widely supported) - Reduces bundle size and attack surface Trade-off: - Updates now poll every 30s instead of real-time - Acceptable for user count display (not time-critical) Phase 3 complete: superagent and socket.io fully removed from client and server!
Implements a client-side dark mode toggle that: - Detects system color scheme preference (prefers-color-scheme) - Persists user choice in localStorage - Provides manual toggle button with sun/moon icons - Listens for system preference changes - Uses secure DOM methods (no innerHTML) Files: - assets/dark-mode.js: Toggle logic and system detection - scss/_common.scss: Toggle button styles - views/main.pug: Include dark-mode.js script
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Description
We want the block domains functionality from the the old inviter bot.
This also captures some of the deployment commands I was running.