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π Sound Module
Gustavo M. Paes edited this page Sep 23, 2021
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1 revision
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plis the player will be played the sound -
soundis the sound that will be played -
volumeis the volume of the sound. Optional -
pitchis the pitch of the sound. Optional -
globalwill say if all players around will listen the sound
Plays a sound for a player
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locationis the location will be played the sound -
soundis the sound that will be played -
volumeis the volume of the sound. Optional -
pitchis the pitch of the sound. Optional
Plays a sound for all players near the location
Mars it's created by GumpDev and use some repositories like PaperMC and SkullCreator