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You need to handle the compatibility break: https://docs.godotengine.org/en/latest/engine_details/development/handling_compatibility_breakages.html |
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done:) |
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I get this error when trying to amend: Also, the amending itself doesn't work. I get that it's because it needs to also be implemented in the plugin itself, but that means that the "Amend" toggle is useless for plugins that don't. Ideally, it should find a way to check if the plugin is capable of this, and only then show the toggle. |
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The error should no longer appear, now there should only be an error if neither the new I also have a local version of the Godot Git Plugin which supports amends. I can share the plugin (I can only build for macOS though) or a patch file of the changes. |
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You should open a PR with those changes there, so one can test it with this PR. |
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Ok @YeldhamDev. I've made a PR for the Git Plugin: godotengine/godot-git-plugin#323. It uses this version of the cpp bindings: godotengine/godot-cpp#1963. Lmk if you have any issues. |
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I've been informed that one off extension changes should not be done. I've closed the PR. The updated cpp bindings can still be found here https://github.com/sorascode/godot-cpp-soras-version/tree/commit-amends. Or if one only want to override the |
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Tested on my end, feature works correctly.
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Thanks! |
This PR adds support for Commit Amends for Editor VCS.
Related Git Plugin PR: godotengine/godot-git-plugin#323