Fix Windows build with conditional Unix-specific code#11
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The code was using std::os::unix::fs::PermissionsExt and set_mode() which are only available on Unix. Wrapped these in #[cfg(unix)] attributes so the code compiles on Windows while still setting executable permissions on Unix systems. Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
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Summary
Fixed Windows build failure by making Unix-specific file permissions conditional. The code was using
std::os::unix::fs::PermissionsExtandset_mode()which are only available on Unix systems. These are now wrapped in#[cfg(unix)]attributes.Changes
PermissionsExtchmod +xcode in#[cfg(unix)]block so it only runs on Unix systemsTesting
All 39 tests pass. The build now succeeds on Windows while still setting executable permissions on Unix systems.
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