Fix debugger warnings about unused identifiers#177
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Jayman2000 wants to merge 2 commits intogit-learning-game:mainfrom
Open
Fix debugger warnings about unused identifiers#177Jayman2000 wants to merge 2 commits intogit-learning-game:mainfrom
Jayman2000 wants to merge 2 commits intogit-learning-game:mainfrom
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This commit is just a bunch of changes that Godot 3.5.2 will automatically make when editing projects that were created with an older version of Godot.
If the identifier was used by code that was commented out, then I just commented out the line that declared the identifier. If the identifier wasn’t even used by code that was commented out, then I just deleted the line that declared the identifier.
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@Jayman2000 how did you run newer |
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When I created that commit, I think that I had just opened and saved each of the Resources manually. I just made a script that you can use to update all of the files automatically. Here’s how you can use that script:
Note that if you have “Trim Trailing Whitespace On Save” enabled in the Godot’s Editor Settings, then that script will also remove any trailing whitespace. |
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