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Releases: gamebyte-ai/gamebyte-framework

v1.9.2

13 Apr 11:44

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1.9.2 (2026-04-13)

Features

  • add SFXHelper, InputBuffer + Game Feel Recipes guide (6df7f20)

v1.9.1

13 Apr 08:20

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1.9.1 (2026-04-13)

Bug Fixes

  • address 4 Codex review findings in game feel code (4f32f2c)
  • Codex review — auto-advance TimeScale timer + duration-aware kick decay (fa15b3c)

v1.9.0

12 Apr 21:55

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1.9.0 (2026-04-12)

Features

  • add game feel systems — hitstop, haptics, squash/stretch, combo, screen effects (ca97acb)

v1.8.2

11 Apr 09:13

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1.8.2 (2026-04-11)

Bug Fixes

  • address 16 critical+high+medium findings from Codex review (9200a82)

v1.8.1

09 Apr 20:32

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1.8.1 (2026-04-09)

Bug Fixes

  • address 8 issues from deep code review + update docs (86e135f)

v1.8.0

09 Apr 17:44

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1.8.0 (2026-04-09)

Bug Fixes

  • 16 correctness fixes from Gamelabs.js audit (8b31191)
  • docs: correct 9 inaccuracies found in documentation audit (e96d440)
  • update deprecated Pixi v8 + Three.js 0.183 API patterns (f1e985c)

Features

  • add Audio DSP effects chain (ported from Gamelabs.js) (3a3902e)

v1.7.1

07 Apr 16:06

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1.7.1 (2026-04-07)

Features

  • add QuickGameSetup — zero-config game flow for agents (44139ad)

v1.7.0

07 Apr 14:58

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1.7.0 (2026-04-07)

Features

  • add boilerplate orchestration + 7 genre templates (9feca7a)

v1.6.0

07 Apr 10:13

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1.6.0 (2026-04-07)

Bug Fixes

  • update dependencies to latest (pixi 8.17.1, three 0.183.2) and fix type compatibility (7ef5e32)

Features

  • 3d: integrate Gamelabs.js patterns — CameraManager, SharedContext, WorldObject3D (1a14821)
  • add HybridGame API — one-call 3D+2D game setup for agents (a7808b6)

v1.5.1

06 Apr 22:04

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1.5.1 (2026-04-06)

Features

  • add screen transitions, 3D camera controllers, asset fallback system (6e1f37c)