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Releases: fweidner/UE4-Plugin-OffAxis

V2.1.2

05 Sep 08:36

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V2.1.2 Pre-release
Pre-release
  • works with UE4.23
  • Improved picking
  • Improved c++ code (faster)
  • Fixed issues with lighting
  • There's a dedicated subclass of the OffAxisActor for the Optitrack version.

If you want to use Optitrack for head tracking, you need the NatNet library (https://optitrack.com/products/natnet-sdk/) and a Optitrack plugin:

Known issues:

  • Image still starts shaking at large distances or viewing angles
  • Still no true arbitrary placement of the virtual window (x,y,z is working, roll and pitch as well; some issues with yaw)

v2.1.1

08 Apr 10:54

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v2.1.1 Pre-release
Pre-release
  • arbitrary placement in 2D
  • almost arbitrary placement in 3D
  • picking with new projection matrix.

v2.0.1

15 Oct 09:37

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Refactoring for v2.0.1

v2.0.0

18 Jun 11:33

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notes

  • Works with -emulatestereo
  • Works with Optitrack

controls

  • up/down/left/right > arrow keys
  • towards/away > page up/page down
  • 1/2/3: eye offset
  • 4: trys to connect to optitrack
  • o: disables/enbles Optitrack

Files

  • Plugin_offAxis.7z is an example project for UE4.18.3