Rudimentary attempt at building a C++ based voxel engine, in the middle of being rewritten to use Vulkan.
This project draws inspiration and code from several sources. I've drawn heavily from the following projects:
https://github.com/minetest/minetest
https://bitbucket.org/volumesoffun/polyvox/
https://github.com/fogleman/Craft
- Finish up the Vulkan transition before adding more TODO tasks.
- Following above, add an actual GUI during transition (using ImGui)