Open
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Enhancement #60
[feature]: Added two apples at the same time in the game
Added variables:
I have also created two methods in the apple class. The first one is called "is_eaten(self, snake)" and it verifies if the apple and the snake head are in the same position. The second one is called "spawn(self)" and it generates the apples in a way that they don't appear in the same space. In the main loop, I've added two statements in the game_on condition: if apple 1 is eaten, then the snake grows and apple 1 spawns; if apple 2 is eaten, then the snake grows and apple 2 spawns.