- This is source & content for a simple Unreal Engine 5.4 benchmark application.
- I couldn't find a free cross platform UE benchmark tool so I made one. In short, fab.com content + Camera on a spline + Some code = Benchmark application.
- At the end of the benchmark the results are stored in
BenchmarkResults.txt. - Made in a few days without knowing anything about UE.
- Don't take the assets from this project without understanding the licensing for them. See CREDITS.txt file for more.
https://musicgen.net/start/UE5Benchmark-Windows.zip
https://musicgen.net/start/UE5Benchmark-Linux.zip
- The BenchmarkManager class stores all logic and data for the benchmark - FPS history, current renderer, resolution, etc.
- The MyCameraActor class is responsible for the the camera movement and view.
- The FPSHUD class is for the on-screen UI. The EndScreenWidget blueprint widget contains the end screen UI.
See CREDITS.txt for full asset credits and licenses.
Special shoutouts to:
- Pack Dev for Cave Ruins
- Bugrimov Maksim for Fantasy Characters (Pack)
UE5 Benchmark by Morgan Robertson https://morganrobertson.net


