feat: improve skill scores for immersive-web-sdk#32
feat: improve skill scores for immersive-web-sdk#32rohan-tessl wants to merge 1 commit intofacebook:mainfrom
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Hey @felixtrz 👋 I ran your skills through `tessl skill review` at work and found some targeted improvements. Here's the full before/after:  | Skill | Before | After | Change | |-------|--------|-------|--------| | test-level | 47% | 89% | +42% | | test-ui | 59% | 95% | +36% | | test-grab | 55% | 89% | +34% | | test-environment | 55% | 81% | +26% | | test-all | 64% | 89% | +25% | | test-audio | 64% | 89% | +25% | | test-interactions | 64% | 89% | +25% | | test-locomotion | 75% | 100% | +25% | | test-ecs-core | 64% | 81% | +17% | | test-physics | 73% | 89% | +16% | | xr-mode-test | 88% | 100% | +12% | | iwsdk-debug | 91% | 100% | +9% | | click-target | 88% | 95% | +7% | <details> <summary>Changes made</summary> The main improvement across all skills was adding explicit **"Use when..."** trigger clauses to frontmatter descriptions. This is the single most impactful change for skill discoverability — it tells Claude exactly when to select each skill. **Specific changes:** - **Test skills (test-all, test-audio, test-ecs-core, test-environment, test-grab, test-interactions, test-level, test-locomotion, test-physics, test-ui):** Added "Use when..." clauses with natural language trigger terms (e.g., "testing VR movement systems", "debugging player locomotion") alongside the technical terms already present - **click-target:** Expanded trigger terms to include "tapping", "selecting", "VR/AR/WebXR" variations - **xr-mode-test:** Added "VR/AR/WebXR" alternative terms and "immersive session initialization" triggers - **iwsdk-debug:** Added explicit "Use when..." clause for debugging physics glitches, animation stutters, collision issues - **iwsdk-ui-panel:** Added specific capabilities ("ScreenSpace preview", "backdrop techniques", "creating panel layouts") - **iwsdk-ui:** Reorganized description to lead with capabilities, added "dashboard interfaces" and "widget layouts" trigger terms - **iwsdk-planner (both copies):** Added concrete action verbs ("providing architectural patterns, code review checklists, and implementation guidelines") - **All descriptions:** Normalized to quoted string format in frontmatter </details> Honest disclosure — I work at @tesslio where we build tooling around skills like these. Not a pitch - just saw room for improvement and wanted to contribute. Want to self-improve your skills? Just point your agent (Claude Code, Codex, etc.) at [this Tessl guide](https://docs.tessl.io/evaluate/optimize-a-skill-using-best-practices) and ask it to optimize your skill. Ping me - [@rohan-tessl](https://github.com/rohan-tessl) - if you hit any snags. Thanks in advance 🙏
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Hey @felixtrz 👋
I ran your skills through
tessl skill reviewat work and found some targeted improvements.Here's the full before/after:
Changes made
The main improvement across all skills was adding explicit "Use when..." trigger clauses to frontmatter descriptions. This is the single most impactful change for skill discoverability — it tells Claude exactly when to select each skill.
Specific changes:
Honest disclosure — I work at @tesslio where we build tooling around skills like these. Not a pitch - just saw room for improvement and wanted to contribute.
Want to self-improve your skills? Just point your agent (Claude Code, Codex, etc.) at this Tessl guide and ask it to optimize your skill. Ping me - @rohan-tessl - if you hit any snags.
Thanks in advance 🙏