This is a basic template to use GLUT under Windows using Visual Studio 2019. The code shows a colored triangle (one different color per vertex), using the legacy OpenGL style. Also, it is base to be used on Visual Studio compiler due that contains
#pragma comment(lib, "glut32.lib")
at beginning of code. The .lib and .dll are as part of this repo (32 bits version).
The projection is perspective (angle 45, fov 70, near 0.001, far 40), and the window size is 800x600. Press 'q' to exit.
A more complete explanation is written in Spanish in this link