Add a LoreQuest subclass of Quest#2283
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There are some properties that only make sense on LoreQuests, and we treat them differently in the game state. Rather than using `_validate_property` magic to hide those properties on quests that don't have the is_lore_quest property set, make a subclass, update all quest resources for lorequests to be LoreQuest instances instead, and adjust code that uses these LoreQuest-specific properties. Arguably the authors/affiliation properties of Quest only make sense for StoryQuests, so perhaps those should have a subclass, but that's one for another day.
manuq
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Jun 3, 2026
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manuq
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Good idea, it makes sense.
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Play this branch at https://play.threadbare.game/branches/endlessm/wjt/add-a-lorequest-subclass-of-quest/. (This launches the game from the start, not directly at the change(s) in this pull request.) |
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There are some properties that only make sense on LoreQuests, and we treat them differently in the game state.
Rather than using
_validate_propertymagic to hide those properties on quests that don't have the is_lore_quest property set, make a subclass, update all quest resources for lorequests to be LoreQuest instances instead, and adjust code that uses these LoreQuest-specific properties.Arguably the authors/affiliation properties of Quest only make sense for StoryQuests, so perhaps those should have a subclass, but that's one for another day.