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Releases: embeddedt/ArchaicFix

0.7.9

02 Mar 13:19
aeab54f

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Fix crash with Phosphor disabled (#161)

0.7.8

01 Mar 20:10
390f7ed

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Add ChunkAPI compat to Phosphor implementation (#159)

0.7.7

19 Jul 01:26
88f3510

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Disable MixinCraftingManager when config is off

Co-authored-by: Alexdoru <57050655+Alexdoru@users.noreply.github.com>

0.7.6

28 Apr 22:39
68bc36e

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Fix crafting cache being checked for every recipe (#137)

0.7.5

26 Mar 22:18
5ffb700

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Various cleanups (#136)

0.7.4

20 Jul 22:08
f022d15

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Create stub changelog file

0.7.2

04 Mar 14:43
6eaca76

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Fix getLightOpacity being called with incorrect position offset

0.7.1

10 Feb 03:02
f61aafd

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  • Added mixin to fix NPE from Waystones
  • Made grass hit fix configurable
  • Reverted fix for Intel graphics issue added in 0.7.0, because it broke Botania's lexicon rendering. CoreTweaks has a better implementation of the fix.

0.7.0

05 Jan 22:05
f225598

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This release fixes a rare bug which caused tile entity data to be lost, and removes the occlusion culling & threaded updates modules, as they have been superseded by newer mods. Alternatives are listed below.

  • FalseTweaks has a forked and improved version of the ArchaicFix occlusion culling system.
  • Angelica is a GTNH-led backport of Sodium.

0.6.2

09 Sep 00:06
4afb943

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Fix late mixins not checking what side to load on