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OpenGL Engine

OpenGL Render engine created in a spare time just for fun

I planned to write this engine as an educational project while working, mostly inspired by marmoset toolbag

image

Features:

  • GBuffer defered shading and lighting
  • IBL
  • PBR
  • TAA
  • FXAA
  • Object Pickinig
  • Scene Graph
  • Gltf Importer
  • Material Browser
  • Texture and Material Cache

Here's an Example of TSSAA (Temporal Super Sampling Anti-Aliasing) accummulation limits:

AccummulationLimits.mp4

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