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@drbig drbig commented Jul 23, 2018

So Steam and its overlay and its browser... why not have saver have a Web UI then?

For any game that has "stable" saving in this should work fine (otherwise well... it will do something anyway).

Todo:

  • basic infra
  • bend: list
  • bend: backup
  • bend: restore
  • bend: delete
  • fend: skeleton
  • serving bend & fend
  • makefile target(s) for fend
  • makefile target(s) for bend (deps missing)
  • makefile target(s) for the whole build of this
  • makefile target(s) for bundles (no longer a single binary with webui)
  • fend: the MVP for functionality (will look like crap, which is fine)

Also I do not plan to have all UI reflected in the web-side. Just the stuff that makes sense from Steam-overlay-browser-usage POV.

@drbig drbig self-assigned this Jul 23, 2018
webui.go Outdated
http.Error(w, fmt.Sprintln("Failed to save: ", err), 501)
return
}
if note != "" {
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Hmm, maybe not needed? If note is not omitempty it will be a zero-string anyway.

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