Skip to content

Small changes for Unreal 227i#254

Merged
dpjudas merged 5 commits intodpjudas:masterfrom
LupertEverett:u227i
Apr 11, 2026
Merged

Small changes for Unreal 227i#254
dpjudas merged 5 commits intodpjudas:masterfrom
LupertEverett:u227i

Conversation

@LupertEverett
Copy link
Copy Markdown
Contributor

@LupertEverett LupertEverett commented Apr 7, 2026

Some of the stuff I claimed to be added to Object in 227 turns out to be added on 227k specifically (or maybe j, I haven't tested it), meaning Object in 227i still has ObjectInternal and such.

Gating these additions to a specific IsUnreal1_227k() check seems to do the trick. Unreal 227i boots up but crashes on an iterator error before we can load the flyby level.

Edit: Added some Emitter classes to the mix, as well as some stubs for StaticMesh

@dpjudas dpjudas merged commit eb0b463 into dpjudas:master Apr 11, 2026
5 checks passed
@LupertEverett LupertEverett deleted the u227i branch April 12, 2026 00:47
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants