Dev02 - Hello Triangle
Pre-release
Pre-release
- Graphics Service with implementation in DirectX12, Vulkan and Metal.
- Graphics device discovery
- Command Queue and Command lists with multi-threading support and Fence (CPU/GPU awaitable)
- Swap-chain creation with support for awaitable swap-chain with configurable latency.
- Render passes
- Mesh shaders
- Shader compilers with support for transpiling (from HLSL to every API for now)