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Dev02 - Hello Triangle

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@tdecroyere tdecroyere released this 31 Mar 19:21
· 7 commits to main since this release
  • Graphics Service with implementation in DirectX12, Vulkan and Metal.
  • Graphics device discovery
  • Command Queue and Command lists with multi-threading support and Fence (CPU/GPU awaitable)
  • Swap-chain creation with support for awaitable swap-chain with configurable latency.
  • Render passes
  • Mesh shaders
  • Shader compilers with support for transpiling (from HLSL to every API for now)