Fix user-change handling for colliders as well as disabled colliders #900
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ColliderChanges::CHANGEDto::IN_CHANGED_SETto make its meaning more precise.RigidBodyChanges::CHANGEDto::IN_CHANGED_SETto make its meaning more precise.This replaces #894 and #898 which are both partial fixes for the issue but with some undesired side-effects.
This should solve dimforge/rapier.js#344 too.
Close #894
Close #848
Fix #897