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chore(deps): bump esbuild, @astrojs/starlight and astro in /docs-site#624

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chore(deps): bump esbuild, @astrojs/starlight and astro in /docs-site#624
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Bumps esbuild to 0.28.1 and updates ancestor dependencies esbuild, @astrojs/starlight and astro. These dependencies need to be updated together.

Updates esbuild from 0.27.7 to 0.28.1

Release notes

Sourced from esbuild's releases.

v0.28.1

  • Disallow \ in local development server HTTP requests (GHSA-g7r4-m6w7-qqqr)

    This release fixes a security issue where HTTP requests to esbuild's local development server could traverse outside of the serve directory on Windows using a \ backslash character. It happened due to the use of Go's path.Clean() function, which only handles Unix-style / characters. HTTP requests with paths containing \ are no longer allowed.

    Thanks to @​dellalibera for reporting this issue.

  • Add integrity checks to the Deno API (GHSA-gv7w-rqvm-qjhr)

    The previous release of esbuild added integrity checks to esbuild's npm install script. This release also adds integrity checks to esbuild's Deno install script. Now esbuild's Deno API will also fail with an error if the downloaded esbuild binary contains something other than the expected content.

    Note that esbuild's Deno API installs from registry.npmjs.org by default, but allows the NPM_CONFIG_REGISTRY environment variable to override this with a custom package registry. This change means that the esbuild executable served by NPM_CONFIG_REGISTRY must now match the expected content.

    Thanks to @​sondt99 for reporting this issue.

  • Avoid inlining using and await using declarations (#4482)

    Previously esbuild's minifier sometimes incorrectly inlined using and await using declarations into subsequent uses of that declaration, which then fails to dispose of the resource correctly. This bug happened because inlining was done for let and const declarations by avoiding doing it for var declarations, which no longer worked when more declaration types were added. Here's an example:

    // Original code
    {
      using x = new Resource()
      x.activate()
    }
    // Old output (with --minify)
    new Resource().activate();
    // New output (with --minify)
    {using e=new Resource;e.activate()}

  • Fix module evaluation when an error is thrown (#4461, #4467)

    If an error is thrown during module evaluation, esbuild previously didn't preserve the state of the module for subsequent module references. This was observable if import() or require() is used to import a module multiple times. The thrown error is supposed to be thrown by every call to import() or require(), not just the first. With this release, esbuild will now throw the same error every time you call import() or require() on a module that throws during its evaluation.

  • Fix some edge cases around the new operator (#4477)

    Previously esbuild incorrectly printed certain edge cases involving complex expressions inside the target of a new expression (specifically an optional chain and/or a tagged template literal). The generated code for the new target was not correctly wrapped with parentheses, and either contained a syntax error or had different semantics. These edge cases have been fixed so that they now correctly wrap the new target in parentheses. Here is an example of some affected code:

    // Original code
    new (foo()`bar`)()
    new (foo()?.bar)()
    // Old output
    new foo()bar();
    new (foo())?.bar();

... (truncated)

Changelog

Sourced from esbuild's changelog.

0.28.1

  • Disallow \ in local development server HTTP requests (GHSA-g7r4-m6w7-qqqr)

    This release fixes a security issue where HTTP requests to esbuild's local development server could traverse outside of the serve directory on Windows using a \ backslash character. It happened due to the use of Go's path.Clean() function, which only handles Unix-style / characters. HTTP requests with paths containing \ are no longer allowed.

    Thanks to @​dellalibera for reporting this issue.

  • Add integrity checks to the Deno API (GHSA-gv7w-rqvm-qjhr)

    The previous release of esbuild added integrity checks to esbuild's npm install script. This release also adds integrity checks to esbuild's Deno install script. Now esbuild's Deno API will also fail with an error if the downloaded esbuild binary contains something other than the expected content.

    Note that esbuild's Deno API installs from registry.npmjs.org by default, but allows the NPM_CONFIG_REGISTRY environment variable to override this with a custom package registry. This change means that the esbuild executable served by NPM_CONFIG_REGISTRY must now match the expected content.

    Thanks to @​sondt99 for reporting this issue.

  • Avoid inlining using and await using declarations (#4482)

    Previously esbuild's minifier sometimes incorrectly inlined using and await using declarations into subsequent uses of that declaration, which then fails to dispose of the resource correctly. This bug happened because inlining was done for let and const declarations by avoiding doing it for var declarations, which no longer worked when more declaration types were added. Here's an example:

    // Original code
    {
      using x = new Resource()
      x.activate()
    }
    // Old output (with --minify)
    new Resource().activate();
    // New output (with --minify)
    {using e=new Resource;e.activate()}

  • Fix module evaluation when an error is thrown (#4461, #4467)

    If an error is thrown during module evaluation, esbuild previously didn't preserve the state of the module for subsequent module references. This was observable if import() or require() is used to import a module multiple times. The thrown error is supposed to be thrown by every call to import() or require(), not just the first. With this release, esbuild will now throw the same error every time you call import() or require() on a module that throws during its evaluation.

  • Fix some edge cases around the new operator (#4477)

    Previously esbuild incorrectly printed certain edge cases involving complex expressions inside the target of a new expression (specifically an optional chain and/or a tagged template literal). The generated code for the new target was not correctly wrapped with parentheses, and either contained a syntax error or had different semantics. These edge cases have been fixed so that they now correctly wrap the new target in parentheses. Here is an example of some affected code:

    // Original code
    new (foo()`bar`)()
    new (foo()?.bar)()
    // Old output
    new foo()bar();
    new (foo())?.bar();

... (truncated)

Commits

Updates @astrojs/starlight from 0.38.3 to 0.41.0

Release notes

Sourced from @​astrojs/starlight's releases.

@​astrojs/starlight@​0.41.0

Minor Changes

  • #3951 1202dd4 Thanks @​HiDeoo! - Adds support for Astro v7, drops support for Astro v6.

    Upgrade Astro and dependencies

    ⚠️ BREAKING CHANGE: Astro v6 is no longer supported. Make sure you update Astro and any other official integrations at the same time as updating Starlight:

    npx @astrojs/upgrade

    Community Starlight plugins and Astro integrations may also need to be manually updated to work with Astro v7. If you encounter any issues, please reach out to the plugin or integration author to see if it is a known issue or if an updated version is being worked on.

    ⚠️ BREAKING CHANGE: This release drops official support for Chromium-based browsers prior to version 111 (released 07 March 2023) and Safari-based browsers prior to version 16.4 (released 27 March 2023). You can find a list of currently supported browsers and their versions using this browserslist query.

Patch Changes

  • #3953 a935d33 Thanks @​HiDeoo! - Fixes Starlight Markdown processing being potentially applied to files that should not be processed.

@​astrojs/starlight@​0.40.0

Minor Changes

  • #3923 edf2e6b Thanks @​Princesseuh! - Adds support for Astro 6.4 and the new Sätteri Markdown processor.

    It is now possible to opt into using Astro's 6.4 Sätteri Markdown processor by installing the @astrojs/markdown-satteri package and configuring it in your astro.config.mjs file:

    // astro.config.mjs
    import { defineConfig } from 'astro/config';
    import { satteri } from '@​astrojs/markdown-satteri';
    export default defineConfig({
    markdown: {
    processor: satteri(),
    },
    });

    ⚠️ BREAKING CHANGE: The minimum supported version of Astro is now v6.4.5.

    Please update Starlight and Astro together:

    npx @astrojs/upgrade

    Community Starlight plugins and Astro integrations may also need to be manually updated to work with Sätteri. If you encounter any issues, please reach out to the plugin or integration author to see if it is a known issue or if an updated version is being worked on.

... (truncated)

Changelog

Sourced from @​astrojs/starlight's changelog.

0.41.0

Minor Changes

  • #3951 1202dd4 Thanks @​HiDeoo! - Adds support for Astro v7, drops support for Astro v6.

    Upgrade Astro and dependencies

    ⚠️ BREAKING CHANGE: Astro v6 is no longer supported. Make sure you update Astro and any other official integrations at the same time as updating Starlight:

    npx @astrojs/upgrade

    Community Starlight plugins and Astro integrations may also need to be manually updated to work with Astro v7. If you encounter any issues, please reach out to the plugin or integration author to see if it is a known issue or if an updated version is being worked on.

    ⚠️ BREAKING CHANGE: This release drops official support for Chromium-based browsers prior to version 111 (released 07 March 2023) and Safari-based browsers prior to version 16.4 (released 27 March 2023). You can find a list of currently supported browsers and their versions using this browserslist query.

Patch Changes

  • #3953 a935d33 Thanks @​HiDeoo! - Fixes Starlight Markdown processing being potentially applied to files that should not be processed.

0.40.0

Minor Changes

  • #3923 edf2e6b Thanks @​Princesseuh! - Adds support for Astro 6.4 and the new Sätteri Markdown processor.

    It is now possible to opt into using Astro's 6.4 Sätteri Markdown processor by installing the @astrojs/markdown-satteri package and configuring it in your astro.config.mjs file:

    // astro.config.mjs
    import { defineConfig } from 'astro/config';
    import { satteri } from '@​astrojs/markdown-satteri';
    export default defineConfig({
    markdown: {
    processor: satteri(),
    },
    });

    ⚠️ BREAKING CHANGE: The minimum supported version of Astro is now v6.4.5.

    Please update Starlight and Astro together:

    npx @astrojs/upgrade

... (truncated)

Commits

Updates astro from 6.4.7 to 7.0.2

Release notes

Sourced from astro's releases.

astro@7.0.2

Patch Changes

  • Updated dependencies [3b5e994]:
    • @​astrojs/markdown-satteri@​0.3.2

astro@7.0.1

Patch Changes

  • #17151 ccceda3 Thanks @​matthewp! - Fixes astro dev incorrectly starting in background mode for Warp terminal users. Hybrid environments like Warp are no longer treated as AI agents for auto-background detection.

  • #17158 164df87 Thanks @​ematipico! - Fixes astro dev --background --host not listing the network addresses. The background server start output and astro dev status now show every exposed network URL, matching the foreground dev server.

  • #17141 d785b9d Thanks @​astrobot-houston! - Fixes responsive image CSS overriding user styles defined inside CSS @layer blocks. The generated image styles are now wrapped in @layer astro.images, ensuring they have lower cascade priority than user-defined layers.

  • #17150 1a61386 Thanks @​matthewp! - Fixes astro dev --background failing on Windows with "Failed to spawn background dev server process"

astro@7.0.0

Major Changes

  • #15819 cafec4e Thanks @​delucis! - Upgrade to Vite v8

  • #16965 57ead0d Thanks @​Princesseuh! - Makes 'jsx' the default value for compressHTML

    Astro now strips whitespace from your HTML using JSX rules by default, the same way frameworks like React do. Whitespace and line breaks around elements are removed, but meaningful whitespace within a single line — like a space between two inline elements — is preserved. To keep a space that would otherwise be removed, write it explicitly in your source, for example with {" "}.

    This can change rendered output where whitespace between inline elements was previously meaningful. To keep Astro's earlier behavior, set compressHTML: true for HTML-aware compression, or compressHTML: false to preserve all whitespace.

  • #16610 c63e7e4 Thanks @​matthewp! - Adds background dev server management for AI coding agents.

    When an AI coding agent is detected, astro dev now automatically starts the dev server as a detached background process. This prevents the dev server from blocking the agent's terminal and allows it to continue working while the server runs.

    A lock file (.astro/dev.json) is written when the dev server starts, recording the server's URL, port, and PID. This prevents duplicate servers from being started for the same project.

    New flag and subcommands

    • astro dev --background — Start the dev server as a background process (this is what runs automatically when an agent is detected).
    • astro dev stop — Stop a running background dev server.
    • astro dev status — Check if a dev server is running and display its URL, PID, and uptime.
    • astro dev logs — View logs from a background dev server. Use --follow (-f) to stream new output as it's written.

    These allow you to start and manage dev servers programmatically and were designed with AI coding agents in mind.

    What should I do?

    No action is required. If you are not using an AI coding agent, astro dev behaves exactly as before. If you are using an agent, background mode is enabled automatically — the agent will receive the server URL and PID, and can use astro dev stop to shut it down.

    To opt out of automatic background mode when an agent is detected, set the environment variable ASTRO_DEV_BACKGROUND=0 before running astro dev.

  • #17010 0606073 Thanks @​ocavue! - Removes the @astrojs/db package as it is no longer maintained.

... (truncated)

Changelog

Sourced from astro's changelog.

7.0.2

Patch Changes

  • Updated dependencies [3b5e994]:
    • @​astrojs/markdown-satteri@​0.3.2

7.0.1

Patch Changes

  • #17151 ccceda3 Thanks @​matthewp! - Fixes astro dev incorrectly starting in background mode for Warp terminal users. Hybrid environments like Warp are no longer treated as AI agents for auto-background detection.

  • #17158 164df87 Thanks @​ematipico! - Fixes astro dev --background --host not listing the network addresses. The background server start output and astro dev status now show every exposed network URL, matching the foreground dev server.

  • #17141 d785b9d Thanks @​astrobot-houston! - Fixes responsive image CSS overriding user styles defined inside CSS @layer blocks. The generated image styles are now wrapped in @layer astro.images, ensuring they have lower cascade priority than user-defined layers.

  • #17150 1a61386 Thanks @​matthewp! - Fixes astro dev --background failing on Windows with "Failed to spawn background dev server process"

7.0.0

Major Changes

  • #15819 cafec4e Thanks @​delucis! - Upgrade to Vite v8

  • #16965 57ead0d Thanks @​Princesseuh! - Makes 'jsx' the default value for compressHTML

    Astro now strips whitespace from your HTML using JSX rules by default, the same way frameworks like React do. Whitespace and line breaks around elements are removed, but meaningful whitespace within a single line — like a space between two inline elements — is preserved. To keep a space that would otherwise be removed, write it explicitly in your source, for example with {" "}.

    This can change rendered output where whitespace between inline elements was previously meaningful. To keep Astro's earlier behavior, set compressHTML: true for HTML-aware compression, or compressHTML: false to preserve all whitespace.

  • #16610 c63e7e4 Thanks @​matthewp! - Adds background dev server management for AI coding agents.

    When an AI coding agent is detected, astro dev now automatically starts the dev server as a detached background process. This prevents the dev server from blocking the agent's terminal and allows it to continue working while the server runs.

    A lock file (.astro/dev.json) is written when the dev server starts, recording the server's URL, port, and PID. This prevents duplicate servers from being started for the same project.

    New flag and subcommands

    • astro dev --background — Start the dev server as a background process (this is what runs automatically when an agent is detected).
    • astro dev stop — Stop a running background dev server.
    • astro dev status — Check if a dev server is running and display its URL, PID, and uptime.
    • astro dev logs — View logs from a background dev server. Use --follow (-f) to stream new output as it's written.

    These allow you to start and manage dev servers programmatically and were designed with AI coding agents in mind.

    What should I do?

    No action is required. If you are not using an AI coding agent, astro dev behaves exactly as before. If you are using an agent, background mode is enabled automatically — the agent will receive the server URL and PID, and can use astro dev stop to shut it down.

    To opt out of automatic background mode when an agent is detected, set the environment variable ASTRO_DEV_BACKGROUND=0 before running astro dev.

... (truncated)

Commits

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Bumps [esbuild](https://github.com/evanw/esbuild) to 0.28.1 and updates ancestor dependencies [esbuild](https://github.com/evanw/esbuild), [@astrojs/starlight](https://github.com/withastro/starlight/tree/HEAD/packages/starlight) and [astro](https://github.com/withastro/astro/tree/HEAD/packages/astro). These dependencies need to be updated together.


Updates `esbuild` from 0.27.7 to 0.28.1
- [Release notes](https://github.com/evanw/esbuild/releases)
- [Changelog](https://github.com/evanw/esbuild/blob/main/CHANGELOG.md)
- [Commits](evanw/esbuild@v0.27.7...v0.28.1)

Updates `@astrojs/starlight` from 0.38.3 to 0.41.0
- [Release notes](https://github.com/withastro/starlight/releases)
- [Changelog](https://github.com/withastro/starlight/blob/main/packages/starlight/CHANGELOG.md)
- [Commits](https://github.com/withastro/starlight/commits/@astrojs/starlight@0.41.0/packages/starlight)

Updates `astro` from 6.4.7 to 7.0.2
- [Release notes](https://github.com/withastro/astro/releases)
- [Changelog](https://github.com/withastro/astro/blob/main/packages/astro/CHANGELOG.md)
- [Commits](https://github.com/withastro/astro/commits/astro@7.0.2/packages/astro)

---
updated-dependencies:
- dependency-name: esbuild
  dependency-version: 0.28.1
  dependency-type: indirect
- dependency-name: "@astrojs/starlight"
  dependency-version: 0.41.0
  dependency-type: direct:production
- dependency-name: astro
  dependency-version: 7.0.2
  dependency-type: direct:production
...

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@dependabot dependabot Bot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Jun 24, 2026
@dependabot dependabot Bot requested a review from a team as a code owner June 24, 2026 13:51
@dependabot dependabot Bot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Jun 24, 2026
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