Releases: devendrn/newb-x-mcbe
Releases · devendrn/newb-x-mcbe
v16-dev
What's changed
- Added 1.26.0+ support
Added 1.21.130+ supportAdded 1.21.100+ support- Added galaxy effect at night
- Rounded and Realistic clouds now have their own dynamic position.
- Cloud reflection now matches correctly with actual cloud plane and is now present for terrain reflection.
- Torches' light now blend properly with sun light
- Improved day/night transition using sun direction
- Improved dawn lighting. Slight sunlight gradient fade during sunrise.
- Correct cloud shadow projection
- Custom sun and moon rotation. Also removes in-game sun/moon scaling effect when looking at it.
- 2D sky based on sun/moon direction (old one was 1D, with extra overlay effects)
- New cube sun texture (based on current moon texture)
- Rainbow positioning based on sun direction and reduced its width (also rainbow is now enabled by default during rain).
- Sun/moon light present in sky reflections and fog.
- Revamped lava and water noises.
- New entity lighting
PRs made
- Autobuild by @miqumi in #4
- Fix termux: libc++_shared.so not found by @IndeedItzGab in #5
- Migrate to lazurite by @devendrn in #21
- Update README.md by @faizul726 in #23 #26
- Update build workflow by @1Sekon in #24
- Improved build scripts by @faizul726 in #33 #34 #36 #38 #39
- Addition and some changes by @1Sekon in #32
- Fixed galaxy appearing during daytime by @1Sekon in #35
- Makes glowing blocks to work properly with other RPs by @faizul726 in #40
Full Changelog
Note
- v16.51 supports only Minecraft 1.26.[0-1]
- v16.50 supports only Minecraft 1.21.[130-132]
- Merged pack supports both Android and Windows
v16
The last legacy release!
What has changed since v15
- Added more subpacks: Rounded Clouds, No wave
- Updated aurora
- Updated pack icon to pixel art
- Refactored sky code
- Removed fog masking at heights
- Made moon slightly brighter
- Added subtle Clouds/Aurora reflection
- Added subtle grass shading
- Updated ore glow
- Added more glow textures
- Added underwater streaks
- Added merged pack (Android+Windows) - 15.48
Support 1.20.80+ (Support for older versions is discontinued) - 15.48- Increased cloud fade out distance - 15.50
- Added box clouds subpack - 15.50
Added aurora for box clouds - 15.50 (Removed in 15.54)- Support 1.21.20+ (Support for older versions is discontinued) - 15.53
- Multilayer box clouds - 15.54
- Added shooting star - 15.55
- Increased rain tilt - 15.56
- Added subtle cloudy fog effect - 15.56
- Use zenith color for sky bottom - 15.56
- Optimize and reduce code size - 15.56
- Make entity edge highlight smoother - 15.58
- Add shading for ItemInHand, Weather, Star materials - 15.58
- New glint effect - 15.58
- Use color correction for cubemap textures - 15.58
- Improve soft cloud noise - 15.58
- Improve cloud lighting - 15.58
- Update copyright license - 15.59
- Improve weather particles - 15.59
- Improve water reflection and bump animation - 15.59
- Fix blindness causing black screen - 15.59
- Remove need for LegacyCubemap. Use Sky as background quad. - 15.59
- Fix sky blending for chunk loading animation - 15.59
- Improve rounded clouds - 15.59
- Add lave noise effect - 15.60
- Smoothly fade wave effect with distance - 16.0
- Update pack_icon - 16.0
PRs made
- Autobuild by @miqumi in #4
- Fix termux: libc++_shared.so not found by @IndeedItzGab in #5
- Migrate to lazurite by @devendrn in #21
- Update README.md by @faizul726 in #23 #26
- Update build workflow by @1Sekon in #24
New Contributors
- @miqumi made their first contribution in #4
- @IndeedItzGab made their first contribution in #5
- @faizul726 made their first contribution in #23
- @1Sekon made their first contribution in #24
Full Changelog
Note
- v16 supports only Minecraft 1.21.[20-81]
- Merged pack supports both Android and Windows.
v15-dev
What's changed
- Added more subpacks: Rounded Clouds, No wave
- Updated aurora
- Updated pack icon to pixel art
- Refactored sky code
- Removed fog masking at heights
- Made moon slightly brighter
- Added subtle Clouds/Aurora reflection
- Added subtle grass shading
- Updated ore glow
- Added more glow textures
- Added underwater streaks
- Added merged pack (Android+Windows) - 15.48
Support 1.20.80+ (Support for older versions is discontinued) - 15.48- Increased cloud fade out distance - 15.50
- Added box clouds subpack - 15.50
Added aurora for box clouds - 15.50- Support 1.21.20+ (Support for older versions is discontinued) - 15.53
- Multilayer box clouds - 15.54
- Added shooting star - 15.55
- Increased rain tilt - 15.56
- Added subtle cloudy fog effect - 15.56
- Use zenith color for sky bottom - 15.56
- Optimize and reduce code size - 15.56
- Make entity edge highlight smoother - 15.58
- Add shading for ItemInHand, Weather, Star materials - 15.58
- New glint effect - 15.58
- Use color correction for cubemap textures - 15.58
- Improve soft cloud noise - 15.58
- Improve cloud lighting - 15.58
- Update copyright license - 15.59
- Improve weather particles - 15.59
- Improve water reflection and bump animation - 15.59
- Fix blindness causing black screen - 15.59
- Remove need for LegacyCubemap. Use Sky as background quad. - 15.59
- Fix sky blending for chunk loading animation - 15.59
- Improve rounded clouds - 15.59
- Add lave noise effect - 15.60
PRs made
- Autobuild by @miqumi in #4
- Fix termux: libc++_shared.so not found by @IndeedItzGab in #5
- Migrate to lazurite by @devendrn in #21
- Update README.md by @faizul726 in #23 #26
- Update build workflow by @1Sekon in #24
New Contributors
- @miqumi made their first contribution in #4
- @IndeedItzGab made their first contribution in #5
- @faizul726 made their first contribution in #23
- @1Sekon made their first contribution in #24
Full Changelog
Note
- v15.48 to v15.52 supports only Minecraft 1.20.80/1.21.0/1.21.1/1.21.2
- v15.53 to v15.57 supports only Minecraft 1.21.[20-31]
- v15.58 to v15.60 supports only Minecraft 1.21.[20-72]
"R" editions (eg. legacy-r1) are enhanced versions with unstable features and config edits.
Scroll to bottom of assets to find the latest release.
v15
Installation Guide: https://devendrn.github.io/newb-shader/help
Full Changelog: https://github.com/devendrn/newb-x-mcbe/commits/v15