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701 changes: 701 additions & 0 deletions exceptions.txt

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144 changes: 84 additions & 60 deletions res/abilities.vdata

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294,887 changes: 294,887 additions & 0 deletions res/builds/6290/v2/abilities.vdata

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1,196 changes: 1,196 additions & 0 deletions res/builds/6290/v2/ability_icons.css

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837 changes: 837 additions & 0 deletions res/builds/6290/v2/ability_property_icons.css

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289 changes: 289 additions & 0 deletions res/builds/6290/v2/accolades.vdata
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<!-- kv3 encoding:text:version{e21c7f3c-8a33-41c5-9977-a76d3a32aa0d} format:generic:version{7412167c-06e9-4698-aff2-e63eb59037e7} -->
{
generic_data_type = "CAccoladeDefinition"
kills =
{
m_unAccoladeID = 1
m_sTrackedStatName = "kills"
m_sFlavorName = "#Citadel_VData_accolades_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_kills_Description:f"
m_eThresholdType = "Automatic"
}
assists =
{
m_unAccoladeID = 2
m_sTrackedStatName = "assists"
m_sFlavorName = "#Citadel_VData_accolades_assists_FlavorName"
m_sDescription = "#Citadel_VData_accolades_assists_Description:f"
m_eThresholdType = "Automatic"
}
healing =
{
m_unAccoladeID = 3
m_sTrackedStatName = "healing"
m_sFlavorName = "#Citadel_VData_accolades_healing_FlavorName"
m_sDescription = "#Citadel_VData_accolades_healing_Description:f"
m_eThresholdType = "Automatic"
}
player_damage =
{
m_unAccoladeID = 4
m_sTrackedStatName = "player_damage"
m_sFlavorName = "#Citadel_VData_accolades_player_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_player_damage_Description:f"
m_eThresholdType = "Automatic"
}
net_worth =
{
m_unAccoladeID = 5
m_sTrackedStatName = "net_worth"
m_sFlavorName = "#Citadel_VData_accolades_net_worth_FlavorName"
m_sDescription = "#Citadel_VData_accolades_net_worth_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
"k_ECitadelGameMode_Normal",
]
}
trooper_last_hits =
{
m_unAccoladeID = 6
m_sTrackedStatName = "trooper_last_hits"
m_sFlavorName = "#Citadel_VData_accolades_trooper_last_hits_FlavorName"
m_sDescription = "#Citadel_VData_accolades_trooper_last_hits_Description:f"
m_eThresholdType = "Automatic"
}
neutral_last_hits =
{
m_unAccoladeID = 7
m_sTrackedStatName = "neutral_last_hits"
m_sFlavorName = "#Citadel_VData_accolades_neutral_last_hits_FlavorName"
m_sDescription = "#Citadel_VData_accolades_neutral_last_hits_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
"k_ECitadelGameMode_Normal",
]
}
last_hits =
{
m_unAccoladeID = 8
m_sTrackedStatName = "last_hits"
m_sFlavorName = "#Citadel_VData_accolades_last_hits_FlavorName"
m_sDescription = "#Citadel_VData_accolades_last_hits_Description:f"
m_eThresholdType = "Automatic"
}
secures =
{
m_unAccoladeID = 9
m_sTrackedStatName = "secures"
m_sFlavorName = "#Citadel_VData_accolades_secures_FlavorName"
m_sDescription = "#Citadel_VData_accolades_secures_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
"k_ECitadelGameMode_Normal",
]
}
denies =
{
m_unAccoladeID = 10
m_sTrackedStatName = "denies"
m_sFlavorName = "#Citadel_VData_accolades_denies_FlavorName"
m_sDescription = "#Citadel_VData_accolades_denies_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
"k_ECitadelGameMode_Normal",
]
}
breakables_destroyed =
{
m_unAccoladeID = 11
m_sTrackedStatName = "breakables_destroyed"
m_sFlavorName = "#Citadel_VData_accolades_breakables_destroyed_FlavorName"
m_sDescription = "#Citadel_VData_accolades_breakables_destroyed_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
"k_ECitadelGameMode_Normal",
]
}
pickups_collected_powerup =
{
m_unAccoladeID = 12
m_sTrackedStatName = "pickups_collected_powerup"
m_sFlavorName = "#Citadel_VData_accolades_pickups_collected_powerup_FlavorName"
m_sDescription = "#Citadel_VData_accolades_pickups_collected_powerup_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
"k_ECitadelGameMode_Normal",
]
}
returned_idol =
{
m_unAccoladeID = 13
m_sTrackedStatName = "returned_idol"
m_sFlavorName = "#Citadel_VData_accolades_returned_idol_FlavorName"
m_sDescription = "#Citadel_VData_accolades_returned_idol_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
"k_ECitadelGameMode_Normal",
]
}
sinners_sacrifice_jackpot =
{
m_unAccoladeID = 14
m_sTrackedStatName = "sinners_sacrifice_jackpot"
m_sFlavorName = "#Citadel_VData_accolades_sinners_sacrifice_jackpot_FlavorName"
m_sDescription = "#Citadel_VData_accolades_sinners_sacrifice_jackpot_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
"k_ECitadelGameMode_Normal",
]
}
first_blood =
{
m_unAccoladeID = 15
m_sTrackedStatName = "first_blood"
m_sFlavorName = "#Citadel_VData_accolades_first_blood_FlavorName"
m_sDescription = "#Citadel_VData_accolades_first_blood_Description:f"
m_eThresholdType = "Manual"
m_vecThresholds =
[
1,
]
}
killstreak_kills =
{
m_unAccoladeID = 16
m_sTrackedStatName = "killstreak_kills"
m_sFlavorName = "#Citadel_VData_accolades_killstreak_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_killstreak_kills_Description:f"
m_eThresholdType = "Automatic"
}
closeup_kills =
{
m_unAccoladeID = 17
m_sTrackedStatName = "closeup_kills"
m_sFlavorName = "#Citadel_VData_accolades_closeup_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_closeup_kills_Description:f"
m_eThresholdType = "Automatic"
}
long_distance_kills =
{
m_unAccoladeID = 18
m_sTrackedStatName = "long_distance_kills"
m_sFlavorName = "#Citadel_VData_accolades_long_distance_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_long_distance_kills_Description:f"
m_eThresholdType = "Automatic"
}
gun_kills =
{
m_unAccoladeID = 19
m_sTrackedStatName = "gun_kills"
m_sFlavorName = "#Citadel_VData_accolades_gun_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_gun_kills_Description:f"
m_eThresholdType = "Automatic"
}
melee_kills =
{
m_unAccoladeID = 20
m_sTrackedStatName = "melee_kills"
m_sFlavorName = "#Citadel_VData_accolades_melee_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_melee_kills_Description:f"
m_eThresholdType = "Automatic"
}
ability_kills =
{
m_unAccoladeID = 21
m_sTrackedStatName = "ability_kills"
m_sFlavorName = "#Citadel_VData_accolades_ability_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_ability_kills_Description:f"
m_eThresholdType = "Automatic"
}
bullet_damage =
{
m_unAccoladeID = 22
m_sTrackedStatName = "bullet_damage"
m_sFlavorName = "#Citadel_VData_accolades_bullet_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_bullet_damage_Description:f"
m_eThresholdType = "Automatic"
}
melee_damage =
{
m_unAccoladeID = 23
m_sTrackedStatName = "melee_damage"
m_sFlavorName = "#Citadel_VData_accolades_melee_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_melee_damage_Description:f"
m_eThresholdType = "Automatic"
}
ability_damage =
{
m_unAccoladeID = 24
m_sTrackedStatName = "ability_damage"
m_sFlavorName = "#Citadel_VData_accolades_ability_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_ability_damage_Description:f"
m_eThresholdType = "Automatic"
}
weapon_damage =
{
m_unAccoladeID = 25
m_sTrackedStatName = "weapon_damage"
m_sFlavorName = "#Citadel_VData_accolades_weapon_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_weapon_damage_Description:f"
m_eThresholdType = "Automatic"
}
damage_absorbed =
{
m_unAccoladeID = 26
m_sTrackedStatName = "damage_absorbed"
m_sFlavorName = "#Citadel_VData_accolades_damage_absorbed_FlavorName"
m_sDescription = "#Citadel_VData_accolades_damage_absorbed_Description:f"
m_eThresholdType = "Automatic"
}
damage_mitigated =
{
m_unAccoladeID = 27
m_sTrackedStatName = "damage_mitigated"
m_sFlavorName = "#Citadel_VData_accolades_damage_mitigated_FlavorName"
m_sDescription = "#Citadel_VData_accolades_damage_mitigated_Description:f"
m_eThresholdType = "Automatic"
}
headshots =
{
m_unAccoladeID = 28
m_sTrackedStatName = "headshots"
m_sFlavorName = "#Citadel_VData_accolades_headshots_FlavorName"
m_sDescription = "#Citadel_VData_accolades_headshots_Description:f"
m_eThresholdType = "Automatic"
}
headshot_damage =
{
m_unAccoladeID = 29
m_sTrackedStatName = "headshot_damage"
m_sFlavorName = "#Citadel_VData_accolades_headshot_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_headshot_damage_Description:f"
m_eThresholdType = "Automatic"
}
closeup_damage =
{
m_unAccoladeID = 30
m_sTrackedStatName = "closeup_damage"
m_sFlavorName = "#Citadel_VData_accolades_closeup_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_closeup_damage_Description:f"
m_eThresholdType = "Automatic"
}
long_distance_damage =
{
m_unAccoladeID = 31
m_sTrackedStatName = "long_distance_damage"
m_sFlavorName = "#Citadel_VData_accolades_long_distance_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_long_distance_damage_Description:f"
m_eThresholdType = "Automatic"
}
_localization_path = "resource/localization/citadel_vdata/accolades/accolades_%language%.txt"
}
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