Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
701 changes: 701 additions & 0 deletions exceptions.txt

Large diffs are not rendered by default.

4,560 changes: 4,428 additions & 132 deletions res/abilities.vdata

Large diffs are not rendered by default.

1 change: 1 addition & 0 deletions res/ability_property_icons.css
Original file line number Diff line number Diff line change
Expand Up @@ -123,6 +123,7 @@
.prop_cast.AbilityPropertyIcon,.prop_cast .ImportantStatImage
{
background-image: url("s2r://panorama/images/upgrades/property_cast_psd.vtex");
wash-color: spiritBrightColor;
}

.StatDesc_TechRange,.prop_distance.AbilityPropertyIcon,.prop_distance .ImportantStatImage
Expand Down
62 changes: 31 additions & 31 deletions res/accolades.vdata
Original file line number Diff line number Diff line change
Expand Up @@ -6,39 +6,39 @@
m_unAccoladeID = 1
m_sTrackedStatName = "kills"
m_sFlavorName = "#Citadel_VData_accolades_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_kills_Description:p"
m_sDescription = "#Citadel_VData_accolades_kills_Description:f"
m_eThresholdType = "Automatic"
}
assists =
{
m_unAccoladeID = 2
m_sTrackedStatName = "assists"
m_sFlavorName = "#Citadel_VData_accolades_assists_FlavorName"
m_sDescription = "#Citadel_VData_accolades_assists_Description:p"
m_sDescription = "#Citadel_VData_accolades_assists_Description:f"
m_eThresholdType = "Automatic"
}
healing =
{
m_unAccoladeID = 3
m_sTrackedStatName = "healing"
m_sFlavorName = "#Citadel_VData_accolades_healing_FlavorName"
m_sDescription = "#Citadel_VData_accolades_healing_Description:p"
m_sDescription = "#Citadel_VData_accolades_healing_Description:f"
m_eThresholdType = "Automatic"
}
player_damage =
{
m_unAccoladeID = 4
m_sTrackedStatName = "player_damage"
m_sFlavorName = "#Citadel_VData_accolades_player_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_player_damage_Description:p"
m_sDescription = "#Citadel_VData_accolades_player_damage_Description:f"
m_eThresholdType = "Automatic"
}
net_worth =
{
m_unAccoladeID = 5
m_sTrackedStatName = "net_worth"
m_sFlavorName = "#Citadel_VData_accolades_net_worth_FlavorName"
m_sDescription = "#Citadel_VData_accolades_net_worth_Description:p"
m_sDescription = "#Citadel_VData_accolades_net_worth_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
Expand All @@ -50,15 +50,15 @@
m_unAccoladeID = 6
m_sTrackedStatName = "trooper_last_hits"
m_sFlavorName = "#Citadel_VData_accolades_trooper_last_hits_FlavorName"
m_sDescription = "#Citadel_VData_accolades_trooper_last_hits_Description:p"
m_sDescription = "#Citadel_VData_accolades_trooper_last_hits_Description:f"
m_eThresholdType = "Automatic"
}
neutral_last_hits =
{
m_unAccoladeID = 7
m_sTrackedStatName = "neutral_last_hits"
m_sFlavorName = "#Citadel_VData_accolades_neutral_last_hits_FlavorName"
m_sDescription = "#Citadel_VData_accolades_neutral_last_hits_Description:p"
m_sDescription = "#Citadel_VData_accolades_neutral_last_hits_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
Expand All @@ -70,15 +70,15 @@
m_unAccoladeID = 8
m_sTrackedStatName = "last_hits"
m_sFlavorName = "#Citadel_VData_accolades_last_hits_FlavorName"
m_sDescription = "#Citadel_VData_accolades_last_hits_Description:p"
m_sDescription = "#Citadel_VData_accolades_last_hits_Description:f"
m_eThresholdType = "Automatic"
}
secures =
{
m_unAccoladeID = 9
m_sTrackedStatName = "secures"
m_sFlavorName = "#Citadel_VData_accolades_secures_FlavorName"
m_sDescription = "#Citadel_VData_accolades_secures_Description:p"
m_sDescription = "#Citadel_VData_accolades_secures_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
Expand All @@ -90,7 +90,7 @@
m_unAccoladeID = 10
m_sTrackedStatName = "denies"
m_sFlavorName = "#Citadel_VData_accolades_denies_FlavorName"
m_sDescription = "#Citadel_VData_accolades_denies_Description:p"
m_sDescription = "#Citadel_VData_accolades_denies_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
Expand All @@ -102,7 +102,7 @@
m_unAccoladeID = 11
m_sTrackedStatName = "breakables_destroyed"
m_sFlavorName = "#Citadel_VData_accolades_breakables_destroyed_FlavorName"
m_sDescription = "#Citadel_VData_accolades_breakables_destroyed_Description:p"
m_sDescription = "#Citadel_VData_accolades_breakables_destroyed_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
Expand All @@ -114,7 +114,7 @@
m_unAccoladeID = 12
m_sTrackedStatName = "pickups_collected_powerup"
m_sFlavorName = "#Citadel_VData_accolades_pickups_collected_powerup_FlavorName"
m_sDescription = "#Citadel_VData_accolades_pickups_collected_powerup_Description:p"
m_sDescription = "#Citadel_VData_accolades_pickups_collected_powerup_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
Expand All @@ -126,7 +126,7 @@
m_unAccoladeID = 13
m_sTrackedStatName = "returned_idol"
m_sFlavorName = "#Citadel_VData_accolades_returned_idol_FlavorName"
m_sDescription = "#Citadel_VData_accolades_returned_idol_Description:p"
m_sDescription = "#Citadel_VData_accolades_returned_idol_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
Expand All @@ -138,7 +138,7 @@
m_unAccoladeID = 14
m_sTrackedStatName = "sinners_sacrifice_jackpot"
m_sFlavorName = "#Citadel_VData_accolades_sinners_sacrifice_jackpot_FlavorName"
m_sDescription = "#Citadel_VData_accolades_sinners_sacrifice_jackpot_Description:p"
m_sDescription = "#Citadel_VData_accolades_sinners_sacrifice_jackpot_Description:f"
m_eThresholdType = "Automatic"
m_vecEnabledGameModes =
[
Expand All @@ -150,7 +150,7 @@
m_unAccoladeID = 15
m_sTrackedStatName = "first_blood"
m_sFlavorName = "#Citadel_VData_accolades_first_blood_FlavorName"
m_sDescription = "#Citadel_VData_accolades_first_blood_Description:p"
m_sDescription = "#Citadel_VData_accolades_first_blood_Description:f"
m_eThresholdType = "Manual"
m_vecThresholds =
[
Expand All @@ -162,127 +162,127 @@
m_unAccoladeID = 16
m_sTrackedStatName = "killstreak_kills"
m_sFlavorName = "#Citadel_VData_accolades_killstreak_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_killstreak_kills_Description:p"
m_sDescription = "#Citadel_VData_accolades_killstreak_kills_Description:f"
m_eThresholdType = "Automatic"
}
closeup_kills =
{
m_unAccoladeID = 17
m_sTrackedStatName = "closeup_kills"
m_sFlavorName = "#Citadel_VData_accolades_closeup_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_closeup_kills_Description:p"
m_sDescription = "#Citadel_VData_accolades_closeup_kills_Description:f"
m_eThresholdType = "Automatic"
}
long_distance_kills =
{
m_unAccoladeID = 18
m_sTrackedStatName = "long_distance_kills"
m_sFlavorName = "#Citadel_VData_accolades_long_distance_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_long_distance_kills_Description:p"
m_sDescription = "#Citadel_VData_accolades_long_distance_kills_Description:f"
m_eThresholdType = "Automatic"
}
gun_kills =
{
m_unAccoladeID = 19
m_sTrackedStatName = "gun_kills"
m_sFlavorName = "#Citadel_VData_accolades_gun_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_gun_kills_Description:p"
m_sDescription = "#Citadel_VData_accolades_gun_kills_Description:f"
m_eThresholdType = "Automatic"
}
melee_kills =
{
m_unAccoladeID = 20
m_sTrackedStatName = "melee_kills"
m_sFlavorName = "#Citadel_VData_accolades_melee_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_melee_kills_Description:p"
m_sDescription = "#Citadel_VData_accolades_melee_kills_Description:f"
m_eThresholdType = "Automatic"
}
ability_kills =
{
m_unAccoladeID = 21
m_sTrackedStatName = "ability_kills"
m_sFlavorName = "#Citadel_VData_accolades_ability_kills_FlavorName"
m_sDescription = "#Citadel_VData_accolades_ability_kills_Description:p"
m_sDescription = "#Citadel_VData_accolades_ability_kills_Description:f"
m_eThresholdType = "Automatic"
}
bullet_damage =
{
m_unAccoladeID = 22
m_sTrackedStatName = "bullet_damage"
m_sFlavorName = "#Citadel_VData_accolades_bullet_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_bullet_damage_Description:p"
m_sDescription = "#Citadel_VData_accolades_bullet_damage_Description:f"
m_eThresholdType = "Automatic"
}
melee_damage =
{
m_unAccoladeID = 23
m_sTrackedStatName = "melee_damage"
m_sFlavorName = "#Citadel_VData_accolades_melee_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_melee_damage_Description:p"
m_sDescription = "#Citadel_VData_accolades_melee_damage_Description:f"
m_eThresholdType = "Automatic"
}
ability_damage =
{
m_unAccoladeID = 24
m_sTrackedStatName = "ability_damage"
m_sFlavorName = "#Citadel_VData_accolades_ability_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_ability_damage_Description:p"
m_sDescription = "#Citadel_VData_accolades_ability_damage_Description:f"
m_eThresholdType = "Automatic"
}
weapon_damage =
{
m_unAccoladeID = 25
m_sTrackedStatName = "weapon_damage"
m_sFlavorName = "#Citadel_VData_accolades_weapon_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_weapon_damage_Description:p"
m_sDescription = "#Citadel_VData_accolades_weapon_damage_Description:f"
m_eThresholdType = "Automatic"
}
damage_absorbed =
{
m_unAccoladeID = 26
m_sTrackedStatName = "damage_absorbed"
m_sFlavorName = "#Citadel_VData_accolades_damage_absorbed_FlavorName"
m_sDescription = "#Citadel_VData_accolades_damage_absorbed_Description:p"
m_sDescription = "#Citadel_VData_accolades_damage_absorbed_Description:f"
m_eThresholdType = "Automatic"
}
damage_mitigated =
{
m_unAccoladeID = 27
m_sTrackedStatName = "damage_mitigated"
m_sFlavorName = "#Citadel_VData_accolades_damage_mitigated_FlavorName"
m_sDescription = "#Citadel_VData_accolades_damage_mitigated_Description:p"
m_sDescription = "#Citadel_VData_accolades_damage_mitigated_Description:f"
m_eThresholdType = "Automatic"
}
headshots =
{
m_unAccoladeID = 28
m_sTrackedStatName = "headshots"
m_sFlavorName = "#Citadel_VData_accolades_headshots_FlavorName"
m_sDescription = "#Citadel_VData_accolades_headshots_Description:p"
m_sDescription = "#Citadel_VData_accolades_headshots_Description:f"
m_eThresholdType = "Automatic"
}
headshot_damage =
{
m_unAccoladeID = 29
m_sTrackedStatName = "headshot_damage"
m_sFlavorName = "#Citadel_VData_accolades_headshot_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_headshot_damage_Description:p"
m_sDescription = "#Citadel_VData_accolades_headshot_damage_Description:f"
m_eThresholdType = "Automatic"
}
closeup_damage =
{
m_unAccoladeID = 30
m_sTrackedStatName = "closeup_damage"
m_sFlavorName = "#Citadel_VData_accolades_closeup_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_closeup_damage_Description:p"
m_sDescription = "#Citadel_VData_accolades_closeup_damage_Description:f"
m_eThresholdType = "Automatic"
}
long_distance_damage =
{
m_unAccoladeID = 31
m_sTrackedStatName = "long_distance_damage"
m_sFlavorName = "#Citadel_VData_accolades_long_distance_damage_FlavorName"
m_sDescription = "#Citadel_VData_accolades_long_distance_damage_Description:p"
m_sDescription = "#Citadel_VData_accolades_long_distance_damage_Description:f"
m_eThresholdType = "Automatic"
}
_localization_path = "resource/localization/citadel_vdata/accolades/accolades_%language%.txt"
Expand Down
Loading