I’m a game developer with degree-level training in game development and a strong foundation in programming and technical problem-solving. I enjoy building games by experimenting with mechanics, prototyping systems, and learning through iteration—especially through small-scope projects and game jam–style development. I’m motivated by curiosity, clean systems, and creating experiences that feel good to play—whether they’re meaningful, educational, or just fun.
A classroom-friendly, math-focused game inspired by Kahoot, designed to make learning interactive, fast-paced, and engaging for students
Low-level programming concepts in C, with a focus on memory management and understanding how things work under the hood
- 🌍 I'm based in Calgary, AB


